amanimods: (Default)
amanimods ([personal profile] amanimods) wrote in [community profile] uhmani2022-07-22 08:33 pm
Entry tags:

TDM #6

Welcome! Everything is fine.
Uploading. . . Complete!


The Lobby.
    When you open your eyes, there is quite a lot of beige to take in. The unassuming walls of the room you've found yourself in are barren save for a single motivational poster directly in your line of sight. An illuminated sign above an open door on the far wall reads 'lobby exit.'

    "Welcome," chimes a polite, synthesized voice. "I'm happy you're here." A moment later comes the clarity of the situation: you have died and so has the world you came from. "This is Amani, your new reality," continues The Peacekeeper. "Everything will be fine."

    At least you aren't the only one here, you'll soon find out, as others who are just as confused and concerned as you are mingling on the main hub's first floor. Hopefully, you find a familiar face among the crowd. If not, that's all right. You'll get to know quite a few people very well soon enough.
The Infirmary
    If you're one of the unlucky few whose death required a bit more intensive re-coding to maintain stability in the simulation, you'll instead awaken on a bed in the infirmary. Everything is strikingly white save for the occasional string of vines with lavender growing in bursts to help keep people calm. Whether or not it works seems to be on a case-by-case basis.

    While there is active medical staff, the voice of The Peacekeeper is also there to explain the situation in a more delicate manner to these individuals. It's already stressful enough having to have gone through such a violent death, after all!

    If characters want more questions answered, they'll need to speak to The Peacekeeper directly. But first, it will encourage socialization in the main hub and hopefully, you'll find someone you recognize to make taking things in a little easier.
Welcome Wagon
    Throughout the main hub where everyone congregates, a light chiming echoes through the first floor. "Hello, everyone," comes the synthetic voice from when you first arrived. "Please, watch your step since there a few tremors happening. If you'd like, there is cake and some refreshments."
WHAT
The sixth Amani TDM!
WHEN
July 22nd, 2022
KINKS OF THE MONTH
★ Titfucking / Paizuri
★ Clothed Sex
★ Bukkake
★ Tentacles
★ Sounding
WHAT'S YOUR DTF STATUS?
If the main hub and its features don't appeal to you, that's perfectly fine. This is the perfect time to configure your Digitized Technical Friend or your DTF status. A DTF is similar to a dæmon from His Dark Materials in that it is connected to and a reflection of a character's soul. These DTFs take shape accordingly and are projections similar to the NPCs. Think of them as your own personal Clippy except less annoying. Hopefully.

Once that's set-up, there are other locations of the main hub to investigate! You can visit the training grounds, music lounge, library, and onsen. Also, feel free to leave an offering for the resident deity of sleep (Hypnos) at his shrine! You can even visit The Peacekeeper themselves on the second floor. They're always happy to have visitors! They're also conveniently where you might place a complaint about that status of the main hub and its amenities. Even if you do complain, The Peacekeeper will encourage others to set off and find their own place to live out in the simulation.

Granted, the housing market in the afterlife isn't exactly robust. It doesn't help that every place you find has a leaky roof or broken window. No, unfortunately that will need to be fixed the peaceful way. If you'd like more lighting or even cozier clothes, simulation inhabitants are reminded that 'peaceful interactions' are very important!

It might be a good idea to stick close to someone you know, for now, since even the smallest amounts of intimacy might see subtle changes occurring where they're staying. Perhaps that broken window is now fixed, the grime and dust seem a little less, or the floor doesn't creak quite as loud.

Larger changes, however, will only come after demonstrating the more powerful peaceful interactions. If you want new hardwood floors or a fresh coat of paint on the walls, you're going to have to demonstrate how well you 'get along' with others against them first.

SHAKING THINGS UP
"Hello, inhabitants," greets The Peacekeeper. "I apologize for all the tremors lately in the simulation," it starts, just as one rattles through the setting. "I promise I'll be done working soon." They've been occurring for days now but have been nothing more than a subtle rumbling.

Until now.

"Making final geographical adjustments... Please, hold on to something." There is less than a moment's pause before the warning needs to be heeded. A large earthquake suddenly jostles the entire simulation harshly along with a deafening noise to the east; however, the cause will be apparent. Where before there was nothing but plains stretching out infinitely past the simulation's 'barrier,' there is now a large mountain range. It has snow-tipped peaks, plenty of pine trees, and- "After the trial that was Hiromitsu, The Creators decided to allow me the resources to upgrade and add to the simulation! This is only the beginning, actually, but the rest will take a little bit more time. Until then, I hope you don't mind exploring the mines and helping me test some new features."

There is a brief pause where it seems like that might be all. "And I hope that... it makes up a little for me not being there for you during Hiromitsu." The usual chipper, simulated voice sounds just a touch melancholy. Instead of the regular chimes to signify a broadcast ending, there is instead a small click and nothing but silence.
THIS PLACE ROCKS
For those that do decide to investigate the new addition to the simulation, they'll find a sign above a large cave entrance that reads "Dymuniad Mines." Entering the cave will lead people to a series of underground tunnels akin to a labyrinth with as many metaphorical twists and turns as there are literal. Don't mind the mild tremors that continue as some of the pathways shift and change while The Peacekeeper works. They are now, thankfully, localized to just the mines.

So grab a torch, go for a joy ride in a mine cart, or set out on foot through the deep dark. Either way, here's what inhabitants can expect to find...

Hemimorphite

Population: Common
Biome: Dymuniad Mines
Danger: Mild

This strange, soft-looking rock formation draws people in with a sweet scent similar to cotton candy. The closer someone draws to it, the happier they will become. Should one lick it, they will find that it tastes rather sweet; however, it will leave one with more than a candy aftertaste. It is a psychedelic that will cause hallucinations - both visual and auditory - as well as intense feelings of euphoria.

Honey Calcite

Population: Common
Biome: Dymuniad Mines
Danger: Mild

If feeling one's way along the dark tunnels, don't be surprised if there comes a spot where you suddenly stick. Trying to pull away will only find one even more stuck than before. The only way to pull free is by using heat but too hot and it'll become a sticky, syrupy mess and be a nightmare to get off. The body heat of two people seems to be just right the temperature to free anyone stuck but... make of that what you will!

Iris Agate

Population: Common
Biome: Dymuniad Mines
Danger: None

If you get a little lost in the mines, don't fret! This stone will guide your way when shone under the light correctly. Oh, it won't show you the way out. Rather, it will guide you toward someone you need to talk to. Whatever that may mean! You'll be directed towards them whether you want to actually speak or not.

CREEPY CRAWLIES
In addition to the new geology, there is some new fauna to be found. The Peacekeeper is still adding to the mines as far as flora (beyond basic moss, mushrooms, and other fungi). For now, these creatures hopefully help it feel a little more alive.

Miniature Cave Golems

Population: Common
Biome: Dymuniad Mines
Danger: None

Don't be too alarmed if that mossy bundle of rocks starts to move about. Held together and animated by a magic of an unknown origin, these tiny golems 'awaken' when anyone gets close. While golems are usually used for manual labor too large for the average person, it's hard to say what these miniature ones were made for or by who. They are, however, extremely cute and will happily follow or ride along with you through the tunnels.

Rock Slimes

Population: Common
Biome: Dymuniad Mines
Danger: None

If you happen to come across small bites taken out of the Hemimorphite, the source likely isn't far behind. These slimes are immune to the psychedelic effects of the formation but still get the euphoria from it. This results in them making tiny chirps and happy noises that may sound suspiciously like 'woo hoo' or 'yay.' They are friendly and docile but can only survive in the dark, dank conditions of the mines. Trying to remove them is ill-advised.

Zubats

Population: Common
Biome: Dymuniad Mines
Danger: Mild

These creatures make their home in gloomy caves. Atrophied eyes have left this Pokémon blind, so they scan their surroundings via sound waves that they emit from their mouths as they fly. Their skin is so thin that they'll be burned if sunlight hits them. When it gets cold out, they gather together to warm one another's bodies. While they will not attack inhabitants, they may use high-pitched sound waves to confuse and disorient if they feel threatened so they can escape.
WHO IS THAT I SEE, STARING BACK AT ME?
Lucky (or unlucky, if you're lost) inhabitants may find their way to the crystal lake. This large, underground pool of crystalline water is lined with large chunks of cubic fluorite and larimar covering the bottom. It holds an ethereal glow although there doesn't seem to be anything out of the ordinary that would cause the shine.

If one goes to the edge of the water, their reflection might not be what they expect. Instead of what it should be, it's instead what the person looking into the water most desires. This could be interpreted in many different ways. Do you look like you'd always dreamed of, is someone next to you, or is it someone else entirely staring back into your eyes? Whatever the case may be, it isn't always easy to be faced with our most secret desires unexpectedly.

    » If you choose to look away because you do not want to face what this odd reflection means, the next time you look it will be just you again. Nothing will happen.

    » If you choose to accept what the reflection is trying to show you, the reward will be a tiny crystal flask washing up near your feet that holds some of the water for you to take. For what purpose? Who can say.
Trying to take the water by any other means will see it evaporate. Drinking it will have no effect. Bathing or swimming in it will also do nothing special... though it is quite cool and refreshing!
SEXY STAMP CARD
If you're wondering about these 'peaceful interactions' that keep being mentioned or what the kinks of the month are for... Here's your answer! Upon arrival, all characters will receive a digital copy of their very own sexy stamp card.

Sexy Stamp Card
Issued by: The Peacekeeper
1 2 3 4
6 7 8 9


Completing peaceful interactions (i.e. kinks) will reward characters with stamps that they can turn in for re-gains and many other things! While the example one here is the standard issued card by The Peacekeeper, players are more than welcome to customize it how they see fit. Have fun with it! NOTES

★ Due to the shifting tunnels, characters will only find themselves eventually back at the start of the mines rather than anywhere new. ...For now, anyway!

★ The effects of all the influences can, as always, be as heavy or light as you'd like! It can be chalked up to differences in resistance, non-humanity or not, etc. etc.

★ The flora and fauna page will be updated (as well as the locations) as soon as possible to reflect these changes and recent ones! It's also still open for player suggestions! All you need to do now is link your check-in (or player claim) comment to make a submission!

★ Why not check out the ATP/EMP Meme now up? See who others want to try out, enable your friends! Fun all around!

★ Make sure to dunk your questions/feedback in the thread below!

NAVIGATION

F.A.Q.RULESCHARACTER CLAIMLOCATIONSMAIN NAVIGATION
brawlin: (soft boy you good??)

[personal profile] brawlin 2022-07-24 04:28 am (UTC)(link)
[You know who heard that shrieking? Caspar. You know who obviously needs to be ready to intervene with any trouble anyone is in at any time? Caspar.

So, obviously, he takes off toward the sound. He doesn't see anyone around when he encounters the slimes - which, of course, can't be the danger here! - so he keeps going, and keeps looking.

He finally finds Shane, and brightens up at who he figures must be the person who he's been looking for.]
Hey! You alright?
chickenboy: (???)

[personal profile] chickenboy 2022-07-24 05:11 am (UTC)(link)
[Oh my god what was this dude wearing? Is the freaking Renaissance faire in town or something? Okay, Shane, focus, that's not important right now. What's important is that you are stuck, and this weird guy is here and looks strong enough to help.]

Yeah, uh, I'm not hurt, I don't think, but there's this weird sticky stuff and I can't... get out of it.

[Not that being weighed down by an inescapable unknown was something Shane was unfamiliar with. It just usually wasn't so literal.]
brawlin: (GIVE OUR BOY A NEW JOB)

[personal profile] brawlin 2022-07-25 08:07 pm (UTC)(link)
[Better get real used to seeing weird guys in medieval-looking clothes, Shane.

Caspar frowns as he looks over Shane's situation, then gives a firm nod and steps closer, aiming to get a hold of Shane's shoulder with one hand and wrist with the other.]
Okay - count of three, and I'm gonna pull.
chickenboy: (oh boy)

[personal profile] chickenboy 2022-07-25 08:18 pm (UTC)(link)
[Oh shit this dude is super strong, even just his grip practically has its own horsepower. This will probably hurt.] Don't you think it'd make more sense to like... lift from my waist or something? I feel like I'm gonna blow out my shoulders this way.
brawlin: (small boys vs big boys)

[personal profile] brawlin 2022-07-25 11:54 pm (UTC)(link)
Oh, huh. Maybe. [You can almost see him struggling to sort out the mechanics of this whole endeavor. Which is a big part of why he figures, yeah, this guy probably has a better idea than he does of how this is gonna work. So Caspar nods and changes his grip, stepping even closer to get his arms around Shane's waist.]

Alright-- here we go! [He doesn't pull with his full strength; if this doesn't work, he's not looking to break bones here. But he definitely puts a fair bit of force into it.]
chickenboy: (how bout you fuck off)

[personal profile] chickenboy 2022-07-26 02:24 am (UTC)(link)
Owowowowow---- [He let out an uncomfortable hiss as his hand stuck to the wall, almost seeming to sink further in. Caspar's lifting only really served to lose him his shoes to the mess. His feet were free, but those sneakers? Not getting those back.] Okay hang on hang on.
brawlin: (baby passes judgement)

[personal profile] brawlin 2022-07-26 02:51 am (UTC)(link)
[Caspar stops immediately, wincing sympathetically at how very much Shane's hand is not coming loose. He does not, however, put him down; he's not sure where all the stickiness is, so! Safest option is to just hold him suspended for the time being.]

Okay! Oookay, that is... a problem. Now what?
chickenboy: (skeptical)

[personal profile] chickenboy 2022-07-26 03:22 am (UTC)(link)
Maybe I can just... work it loose? [He carefully flexed his fingers and wiggled his hand until it finally came loose with a sloppy-sounding pop. Success!]

Okay, I think all we gotta do now is, I guess... walk me outta here?
brawlin: (they call him rude boy for a reason)

[personal profile] brawlin 2022-07-26 03:30 am (UTC)(link)
Oh, yeah, awesome! [Who would've thought that NOT using brute force might work! Wow!!]

You got it! [He turns to step back to where he knows for sure it's safe, and--

...Okay, trying again to take that step.]


...Ooooh. Uh-oh.
chickenboy: (how bout you fuck off)

[personal profile] chickenboy 2022-07-26 03:56 am (UTC)(link)
...Don't tell me. [Shane groaned, pressing his face into his hand. Think, Shane, think.] Well, uh... I guess if you're close enough to the edge, you might be able to sit down on the normal stone floor and then we can work your feet out?

[Of course, if he wasn't close enough, they'd have a whole new problem.]
brawlin: (A LITTLE BOY)

[personal profile] brawlin 2022-07-26 04:16 am (UTC)(link)
I-- think I am? Let's see. [If his ass gets stuck to the floor, well. That is a problem for future Caspar.

He adjusts his hold, supporting Shane with one arm for a moment while he gets the other under he knees to make sure that he doesn't just... drag his feet in the sticky rocks and start the whole process again. He sits down, very slowly and carefully (and very glad that he never listened to anyone who told him to "relax sometimes" or "stop doing squats at the table"! He needed those squats so he could do this very specific thing!!), examining his surroundings once he's seated.]
I... think we're good! Or, no worse off than before, anyway.

[...Then again, he hadn't noticed when he got stuck to begin with.]
chickenboy: (wow!)

[personal profile] chickenboy 2022-07-26 05:38 am (UTC)(link)
[As Caspar eased to the ground, Shane became seated in his lap. With a bit of finagling, he managed to roll off of Caspar and thankfully onto solid ground.]

Sweet. Now to get you outta there. Can you move your feet at all? I found that like. Moving a lot gets it loose.
brawlin: (small boys vs big boys)

[personal profile] brawlin 2022-07-26 05:40 pm (UTC)(link)
Hm... lemme try. [He tries to wiggle one of his feet loose, hands braced on the stone floor behind him, but... it's sunk in there pretty deep at this point. Which might've had to do with his decision to lift a whole other guy while standing on the sticky rocks.] I think it might work! ...Gonna take a while, though.

[Is this just gonna be his day now? Removing his feet from rocks??]
chickenboy: (smug)

[personal profile] chickenboy 2022-07-26 08:39 pm (UTC)(link)
...Yeah, I bet.

[The surly, antisocial part of Shane's mind that really, really did not want to still be talking to someone considered that leaving to go find some other people to help might be in both of their better interests, but... no, he wasn't a monster. He couldn't just abandon the guy that rushed in to help him without even thinking.]

[With a heavy sigh, he got between Caspar's knees, and
held the other man's leg like a football under his arm, lifting gently.]


This should speed things up a bit, right?

brawlin: I’m not so sure I know anymore… (the toss boy has become a toss man)

[personal profile] brawlin 2022-07-26 10:25 pm (UTC)(link)
[Caspar grins brightly, giving a firm nod.] It should, thanks! Okay-- here I go, let's try this again.

[Aaaand HE'S WIGGLIN, AND PULLIN. And wiggling. And still wiggling.

...He thinks he might be making progress, but that might just be his optimism talking.

Either way, he can only keep at it without pausing for so long. His greaves are definitely not helping with the process, either, but he can't really remove them with how deep he's stuck in the strange rock, so he guesses he'll just have to deal until he's made some progress.]
Man... okay, hang on. Just gotta... readjust.

[He tries to scoot a little, move his butt so he can adjust the angle of his legs but

Uh.

Oh no.]


....Hey, so, remember when I said we weren't any worse off than before when I sat down?

[regretting staying to help yet, Shane?]
chickenboy: (surprise)

[personal profile] chickenboy 2022-07-27 05:56 pm (UTC)(link)
[He opened his mouth to ask what Caspar meant, then immediately closed it again, the dots connecting. If Caspar was stuck that far back, then...]

[He looked down, confirming his worries. His knees were buried in thick syrup again. They were both hopelessly trapped.]


Oh you have got to be kidding me right now. What do we do?!
brawlin: (still small though)

[personal profile] brawlin 2022-07-28 12:24 am (UTC)(link)
Okay, okay, hang on, lemme think-- there's gotta be something we can...

[...Wait. Actually.

If he's wrong about this he's about to look, at best, real stupid. But he's just gonna say it and get it all out there:]
...Alright. This is going to sound really weird, and I don't know for sure how it's gonna apply this time, but the thing is, it kind of seems like most problems around here get solved with, uh-- with sex?
chickenboy: (oh boy)

[personal profile] chickenboy 2022-07-28 01:08 am (UTC)(link)
[Shane stared at Caspar for one long, hard moment, and his mind went to TV static. He slowly processed in his brain, searching Caspar's face for any sign that this might be a joke.] ...Are you serious?
brawlin: (nervous little punk boy)

[personal profile] brawlin 2022-07-28 01:39 am (UTC)(link)
Completely. Sex is how you get back weapons and stuff too - or, well, it's how you get stamps, which are like money you use to buy stuff or fix your house or whatever you wanna do. [He counts off each of those factors on his fingers. At least his hands are free.] The sim-a-whatever kinda wants everyone having a lot of it all the time, so it's probably a safe bet?

[....This guy does not look sure, though. Caspar pauses in his gesturing, looking just slightly embarrassed for a moment.] --But, I mean, if you don't want to I bet we can figure something else out!
chickenboy: (surprise)

[personal profile] chickenboy 2022-07-28 02:27 am (UTC)(link)
Sim-a--- [He frowned, putting two and two together.] Simulation? Oh for the love of---

[That explained a lot. This wasn't a normal afterlife, this was some kind of wackadoo sci-fi bullshit. And, apparently, a porno, to boot. And now, here he was, learning this information while be was between the legs of an attractive guy. Why him? Why had the universe or whatever chosen Shane for this situation?]

[He took a deep breath.]


N-no, it's alright. I can--- I mean, I'm fine with it. If you don't mind it being, y'know. Me. ...Oh my god I don't know your name.
brawlin: that he can't manage (got those rock-climbing hormones)

[personal profile] brawlin 2022-07-28 03:42 am (UTC)(link)
Yeah, that! Simulation.

[Almost like he'd never heard that word before getting here!]

Oh, good. I did mean it when I said we could figure out another way out, but I've got no idea how we'd do that. [He grins, apparently unbothered by having been fully ready to back himself into a problem-solving corner.] Anyway, why would I mind that? Don't have much reason to have anything against you.

[Riiiight, names. That part is so easy to forget with these things, at least by Caspar standards??] Easy enough to fix! I'm Caspar. What about you?

[He holds out a hand, like this is a normal introduction and not... what it is. At least there's a hint of mischief creeping into his grin this time; he knows this is kind of a ridiculous way to go about it.]
chickenboy: (Default)

[personal profile] chickenboy 2022-07-29 10:10 pm (UTC)(link)
Shane. I'm Shane. And also--- what do you mean, "why would you mind"? I get the lighting's low but there's no way it hides all this. [He gestured vaguely to... all of himself.]
brawlin: (baby goes on a stakeout)

[personal profile] brawlin 2022-07-29 10:42 pm (UTC)(link)
[Caspar frowns, and tilts his head like a confused dog. He leans in closer, as if that might unveil some kind of... mysterious secret that could make him lose interest, somehow? But he's not really seeing anything.]

What're you talking about? You look fine to me.
chickenboy: (how bout you fuck off)

[personal profile] chickenboy 2022-07-30 06:44 pm (UTC)(link)
I'm, like, a greasy little rat boy. [Maybe he's into that. Who knows.]

Anyway, uh. [Shane gestured vaguely to Caspar's rather compromising position and shrugged helplessly.] How do I--- What would you--- I mean, do you wanna like. What can I do for you? [Smooth. You're a real Casanova, Shane.]
brawlin: (no this is not a fake ID)

[personal profile] brawlin 2022-07-30 09:24 pm (UTC)(link)
So? Nothin' wrong with that. [He grins.] I know a lotta guys you could probably describe that way - including me!

[Hmm. Right. He looks over his situation, and Shane's.] Well... we both got our hands free, right? We can probably figure something out there. [He holds up his hands and wiggles his fingers, as if to demonstrate.]

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