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TDM #12
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The Lobby.
- When you open your eyes, there is quite a lot of beige to take in. The unassuming walls of the room you've found yourself in are barren save for a single motivational poster directly in your line of sight. An illuminated sign above an open door on the far wall reads 'lobby exit.'
"Welcome," chimes a polite, synthesized voice. "I'm happy you're here." A moment later comes the clarity of the situation: you have died and so has the world you came from. "This is Amani, your new reality," continues The Peacekeeper. "Everything will be fine."
At least you aren't the only one here, you'll soon find out, as others who are just as confused and concerned as you are might be mingling on the main hub's first floor. Hopefully, you find a familiar face among the crowd. If not, that's all right. You'll get to know quite a few people very well soon enough.
- If you're one of the unlucky few whose death required a bit more intensive re-coding to maintain stability in the simulation, you'll instead awaken on a bed in the infirmary. Everything is strikingly white save for the occasional string of vines with lavender growing in bursts to help keep people calm. Whether or not it works seems to be on a case-by-case basis.
While there is active medical staff, the voice of The Peacekeeper is also there to explain the situation in a more delicate manner to these individuals. It's already stressful enough having to have gone through such a violent death, after all!
If characters want more questions answered, they'll need to speak to The Peacekeeper directly. But first, it will encourage socialization in the main hub and hopefully, you'll find someone you recognize to make taking things in a little easier.
WHAT
The twelfth Amani TDM!
WHEN
July 26th, 2023 (and until the next TDM!)
KINKS OF THE MONTH
★ Voyeurism/ Exhibitionism
★ Public Sex
★ Group sex
★ Temperature Play
★ Sexual Exhaustion
★ Public Sex
★ Group sex
★ Temperature Play
★ Sexual Exhaustion
WHAT'S YOUR DTF STATUS?
If the main hub and its features don't appeal to you, that's perfectly fine. This is the perfect time to configure your Digitized Technical Friend or your DTF status. A DTF is similar to a dæmon from His Dark Materials in that it is connected to and a reflection of a character's soul. These DTFs take shape accordingly and are projections similar to the NPCs. Think of them as your own personal Clippy except less annoying. Hopefully.Once that's set-up, there are other locations of the main hub to investigate! You can visit the training grounds, music lounge, library, and onsen. Also, feel free to leave an offering for the resident deity of sleep (Hypnos) at his shrine! You can even visit The Peacekeeper themselves on the second floor. They're always happy to have visitors! They're also conveniently where you might place a complaint about that status of the main hub and its amenities. Even if you do complain, The Peacekeeper will encourage others to set off and find their own place to live out in the simulation.
Granted, the housing market in the afterlife isn't exactly robust. It doesn't help that every place you find has a leaky roof or broken window. No, unfortunately that will need to be fixed the peaceful way. If you'd like more lighting or even cozier clothes, simulation inhabitants are reminded that 'peaceful interactions' are very important!
It might be a good idea to stick close to someone you know, for now, since even the smallest amounts of intimacy might see subtle changes occurring where they're staying. Perhaps that broken window is now fixed, the grime and dust seem a little less, or the floor doesn't creak quite as loud.
Larger changes, however, will only come after demonstrating the more powerful peaceful interactions. If you want new hardwood floors or a fresh coat of paint on the walls, you're going to have to demonstrate how well you 'get along' with others against them first.
SUMMMER OF TRANSFORMATION
One summer morning, inhabitants will be greeted not by the artificial rhythmic chimes of The Peacekeeper's announcement but instead a more natural one. It is the sound of a wind chime; specifically, the source will be a furin (or furins, for multiple-people households) that seems to be customized to suit whoever it belongs to.
The slip of paper attached to the bottom also is an invitation. Inhabitants are being invited to Hiromitsu's worldwide summer matsuri - festival, for those who might not be aware! - in mid-August. In order to help you all prepare, this invitation also provides a yokai disguise once activated by someone's touch.
A menu screen will open up on their DTF's main screen hub that allows them to choose a yokai to present as. They're even customizable! In every way you could want. Someone can even mix and match different yokai features if they so desire. After all, hanyo (half-breeds) and hybrids are a thing in Hiromitsu so no one will even bat an eye.
The slip of paper attached to the bottom also is an invitation. Inhabitants are being invited to Hiromitsu's worldwide summer matsuri - festival, for those who might not be aware! - in mid-August. In order to help you all prepare, this invitation also provides a yokai disguise once activated by someone's touch.
A menu screen will open up on their DTF's main screen hub that allows them to choose a yokai to present as. They're even customizable! In every way you could want. Someone can even mix and match different yokai features if they so desire. After all, hanyo (half-breeds) and hybrids are a thing in Hiromitsu so no one will even bat an eye.
PROPHECY, SPEAK TO ME
Out in the ocean waves has also suddenly appeared a Tori gate and a small fleet of ships sailing through them. Between the columns of the gate, all inhabitants can see is a film of golden light that looks as though it is a portal of some kind. Swimming closer will show that the light is actually an iridescent golden sand ever-sifting and moving in intricate, organic patterns.
Passing through will have no effect other than suddenly looking like you've been golden glitter-bombed. Don't worry, it'll wash out!
If someone stares at the gate, they will start to feel strange. At first, it's nothing more than minor auditory and visual hallucinations. Of what? It depends! Someone might see someone familiar in the corner of their eye, hear a voice believed to be long gone, and looking away will dispel the effects.
Staring longer, however, will see something more extreme occurring. Rather than simple hallucinations, inhabitants will see prophetic visions* flash before their eyes. It is brief, alarming, and disorienting. Staring longer again won't bring the vision back no matter how hard someone tries.
Unfortunately, it is fleeting as the hanami of spring and gone in a blink only leaving you with only a sense of unease.
(*NOTE: If your character would stare long enough to see a prophetic vision, comment here to let us know!)
Passing through will have no effect other than suddenly looking like you've been golden glitter-bombed. Don't worry, it'll wash out!
If someone stares at the gate, they will start to feel strange. At first, it's nothing more than minor auditory and visual hallucinations. Of what? It depends! Someone might see someone familiar in the corner of their eye, hear a voice believed to be long gone, and looking away will dispel the effects.
Staring longer, however, will see something more extreme occurring. Rather than simple hallucinations, inhabitants will see prophetic visions* flash before their eyes. It is brief, alarming, and disorienting. Staring longer again won't bring the vision back no matter how hard someone tries.
Unfortunately, it is fleeting as the hanami of spring and gone in a blink only leaving you with only a sense of unease.
(*NOTE: If your character would stare long enough to see a prophetic vision, comment here to let us know!)
FREE SAMPLES
The ships that come upon shore are no more than four or five. Upon each is a yokai and their wares for sale. Although initially confused, they do take stamps as payment... and inhabitants can watch as those stamps convert to an actual form of currency after the transaction. Huh! How about that?
Although limited in what is available, they promise that their full stocks will be accessible when inhabitants visit their homeworld of Hiromitsu.
Although limited in what is available, they promise that their full stocks will be accessible when inhabitants visit their homeworld of Hiromitsu.
- ★ Food » A couple of the vendors have brought some delicious food that no summer matsuri can go without! According to them, anyway. Some are strange, others are "sensual", and then the rest seem to be just regular food!
Inhabitants will be able to find mochi, chocolate-covered bananas, grilled green onions, meat skewers, meat buns, and more! Just be warned: anything that is labeled as not safe for work will have you feeling pretty peaceful before you know it.
★ Kites » One vendor is selling a variety of colorful kites. All of them use a red string though, inhabitants can note, and seem prone to tying people up together. This seems especially true of people who maybe have interest in one another but haven't been brave enough to talk about it. Or maybe they just need to talk in general.
Either way, the line won't untangle without a little bit of good ol' fashioned healthy communication. If you want to make-out first though just to be sure, well, the vendor isn't going to judge any.
★ Goldfish Scooping » Known in Hiromitsu's native language as "Kingyo sukui," this game translates to goldfish scooping. Some inhabitants might remember it from their time before but for those who are new... The object of the game is simple! Using a small paper net, you have to scoop out a goldfish gently but quickly enough to transfer it to a separate bowl before the paper breaks.
These goldfish come in different colors that denote different levels of prizes. Gold earns five (5) stamps, silver earns three (3), and bronze gets one (1). If you fail to get a fish, there is still a consolation prize!
(Please comment here to have your catch RNGed if you'd like to play the game!)
★ Katanuki » The last vendor has a game prepared called katanuki. This game is a lot more difficult than it appears at first glance but not complicated! Using a special candy, the vendor will have shapes pressed into it. Inhabitants have to try to carefully cut out the pressed-on picture with a small needle or pin without breaking it.
If they succeed, they win a prize! These images can be something familiar, sexual, or bizarre! There's no telling what you'll get. Literally. If an inhabitant succeeds in not breaking their picture, it will pop into a real construct rather than the image before their eyes. That phallus you were just carefully carving out? It's now a nice, new dildo in your hands. Enjoy!
SURF'S UP
Remember those baby turtles from a couple of months ago? Well, they aren't babies anymore! Although not as big as their parent, these turtles are now large enough to ride on. In fact, they seem to encourage it! That's right, it's time for some turtle surfing.
As with anything, there is bound to be a learning curve. Each turtle will attune to its rider... just give it some time! Being thrown off or wiping out is to be expected in the beginning. After a while, a bond will form between you and your aquatic pal and you'll be riding the waves in no time at all.
You might even be able to do some fancy tricks as a fun duo with enough practice! Just make sure not to wear your new friend out since they'll need their stamina for the trip to another world with you.
Why can't inhabitants use the ships to sail to Hiromitsu? These ships are only big enough for the yokai and their wares, that's why! If anyone attempts to sneak on or insist, they'll find that it isn't just because of the boat's size though. The fleet is outfitted with anti-theft and anti-yokai measures. What does that mean?
It means that the very boat itself is a yokai and will come (more) alive should anyone it doesn't recognize set foot on its decks. Floorboards with teeth will open up to try and eat someone's feet. Or they might instead shoot up to smack or launch someone into the cold sea water below. Whatever they do, the point should be clear: you aren't their owner or a yokai so get out of here.
As with anything, there is bound to be a learning curve. Each turtle will attune to its rider... just give it some time! Being thrown off or wiping out is to be expected in the beginning. After a while, a bond will form between you and your aquatic pal and you'll be riding the waves in no time at all.
You might even be able to do some fancy tricks as a fun duo with enough practice! Just make sure not to wear your new friend out since they'll need their stamina for the trip to another world with you.
Why can't inhabitants use the ships to sail to Hiromitsu? These ships are only big enough for the yokai and their wares, that's why! If anyone attempts to sneak on or insist, they'll find that it isn't just because of the boat's size though. The fleet is outfitted with anti-theft and anti-yokai measures. What does that mean?
It means that the very boat itself is a yokai and will come (more) alive should anyone it doesn't recognize set foot on its decks. Floorboards with teeth will open up to try and eat someone's feet. Or they might instead shoot up to smack or launch someone into the cold sea water below. Whatever they do, the point should be clear: you aren't their owner or a yokai so get out of here.
SEXY STAMP CARD
If you're wondering about these 'peaceful interactions' that keep being mentioned or what the kinks of the month are for... Here's your answer! Upon arrival, all characters will receive a digital copy of their very own sexy stamp card.
Completing peaceful interactions (i.e. kinks) will reward characters with stamps that they can turn in for re-gains and many other things! While the example one here is the standard issued card by The Peacekeeper, players are more than welcome to customize it how they see fit. Have fun with it!NOTES
Completing peaceful interactions (i.e. kinks) will reward characters with stamps that they can turn in for re-gains and many other things! While the example one here is the standard issued card by The Peacekeeper, players are more than welcome to customize it how they see fit. Have fun with it!
★ Please comment to the appropriate threads with your character if you'd like them to receive a prophetic vision or get a reward from the goldfish scooping!
★ The motivational poster in the beginning is of a daruma and the text translates to fall seven times and get up eight! This means, when life knocks you down just get up again and keep on trying!
★ We are currently at 30/40 slots taken! Anyone wishing to claim a character must have an invite from someone currently in the game and follow the proper rules in place to be accepted into the community!
NAVIGATION
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Whenever Testament teases her clit, Rose breathes in sharply. The contact is good, but those brief brushes catch her off-guard each time, keeping her tense. The more sustained clitoral contact is a relief, and she begins to relax, her thighs less tense and her hips just barely rocking back and forth. She half-consciously murmurs a stream of commentary: "Oh, your tongue feels so nice--ooh, not so abrupt--yes, there--oh come on, Testamennnt...!"
Okay, that was more of a whine than a moan. But what does Testament expect, teasing Rose like that? Like this situation isn't already difficult enough with wait, nevermind, that spot is good, all complaints retracted. "Oh. Oh, yes. Right... right there. Right there, right there..."
Eyes squeezed tightly shut, unable to breathe for a good ten seconds, fists tightening in Testament's hair--oh hey, she didn't even notice her arms were free of paralysis, that's good news--Rose comes with a pained-sounding grunt and a ragged gasp. "Oh. That's good, it's--ah, tss."
Sensitive now, Rose pulls away from Testament's lips and tongue. "Oh... that... mm." That's about the level of coherent thought she has at the moment.
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Even her pleasure alone and her every movement sends waves of Testament's very own through their body, concentrating at their stiff cock. They make a point, still, not to get too touchy with their member in particular, their hips bucking minimally. Boundaries are sacred to the Gear. Lucky enough, Rose's startling and stinging yank at their hair as she climaxes drags a gasp from Testament's own throat, and they manage to spill themselves. The mix of pain and another's pleasure are just enough to tip the scales.
Eyes squeezed shut, they busy themselves with cleaning Rose up with their deft tongue, shuddering as they ride out their own orgasm. Whenever Rose does unseat herself from Testament's face, they offer her a small, satisfied smirk. "Well then, I believe that frees us both up. I do hope it was satisfactory."
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...actually, wait something happened when she wasn't paying attention. Something important. She glances over her shoulder, toward Testament's groin. Whether there's visible evidence or not, she can tell they got off. "Really. I mean..."
Argh, okay, the order of operations is all jumbled. First things first. She awkwardly clambers off Testament's face, remembering a second too late that she could have just flown. So she just... floats in a sitting position, legs crossed demurely to conceal her genitals. She's aware that the cloth is gradually unfraying but puts it firmly out of mind. Her hair is still in her face for some reason, so she brushes it back with her hands--where'd she put her headband?
"You... really enjoyed that, huh. Er, I did too. Obviously. Sorry. And, thanks." What is Rose even saying? "I don't really do... this. Usually. I don't really know what to..." No, she does know what to do. "You were, um, really cool about it. We should... 'hang out' again some time. If you want."
Smooth as sandpaper, that Rose Lalonde.
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"Yes, really, my friend," they say, bemused. "I cannot say anyone has called me 'cool' before, but I would be happy to be 'cool' with you again any time you so desire." Seems the sandpaper is not so much a bad thing.
They sit themselves up, wiping their face with an arm. Ah, laundry will be simple enough later. No need to strut about with juice all over their face fresh into the simulation. As they eventually stand up, they notice Rose's headband below in the sand. The pick it up and offer it forward.
"I am certain it is an easy matter to contact another in this place, right?"
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"Thanks." Rose isn't the type to get worked up over being called a friend, but still... it's nice. The last person she had sex with actually claimed they weren't friends, which was by logical extension less nice. (Rose hadn't been in a very nice mindset at the time, so maybe it evened out.) But here, now, she smiles.
"Oh, yeah, it's easy enough." Rose fiddles with one of her earrings, and it expands into her portable computer headset. "Our DTFs can contact each other and enable communication via text, audio, video... the works. So, feel free to call sometime. For now... I think I'll go find a change of clothes."
Rose saw a shack not too far away, at the beach's edge. Maybe they'll have a spare skirt or pair of pants.