Entry tags:
TDM #6
Welcome! Everything is fine.
Uploading. . . Complete!
The Lobby.
- When you open your eyes, there is quite a lot of beige to take in. The unassuming walls of the room you've found yourself in are barren save for a single motivational poster directly in your line of sight. An illuminated sign above an open door on the far wall reads 'lobby exit.'
"Welcome," chimes a polite, synthesized voice. "I'm happy you're here." A moment later comes the clarity of the situation: you have died and so has the world you came from. "This is Amani, your new reality," continues The Peacekeeper. "Everything will be fine."
At least you aren't the only one here, you'll soon find out, as others who are just as confused and concerned as you are mingling on the main hub's first floor. Hopefully, you find a familiar face among the crowd. If not, that's all right. You'll get to know quite a few people very well soon enough.
- If you're one of the unlucky few whose death required a bit more intensive re-coding to maintain stability in the simulation, you'll instead awaken on a bed in the infirmary. Everything is strikingly white save for the occasional string of vines with lavender growing in bursts to help keep people calm. Whether or not it works seems to be on a case-by-case basis.
While there is active medical staff, the voice of The Peacekeeper is also there to explain the situation in a more delicate manner to these individuals. It's already stressful enough having to have gone through such a violent death, after all!
If characters want more questions answered, they'll need to speak to The Peacekeeper directly. But first, it will encourage socialization in the main hub and hopefully, you'll find someone you recognize to make taking things in a little easier.
- Throughout the main hub where everyone congregates, a light chiming echoes through the first floor. "Hello, everyone," comes the synthetic voice from when you first arrived. "Please, watch your step since there a few tremors happening. If you'd like, there is cake and some refreshments."
WHAT
The sixth Amani TDM!
WHEN
July 22nd, 2022
KINKS OF THE MONTH
★ Titfucking / Paizuri
★ Clothed Sex
★ Bukkake
★ Tentacles
★ Sounding
★ Clothed Sex
★ Bukkake
★ Tentacles
★ Sounding
WHAT'S YOUR DTF STATUS?
If the main hub and its features don't appeal to you, that's perfectly fine. This is the perfect time to configure your Digitized Technical Friend or your DTF status. A DTF is similar to a dæmon from His Dark Materials in that it is connected to and a reflection of a character's soul. These DTFs take shape accordingly and are projections similar to the NPCs. Think of them as your own personal Clippy except less annoying. Hopefully.Once that's set-up, there are other locations of the main hub to investigate! You can visit the training grounds, music lounge, library, and onsen. Also, feel free to leave an offering for the resident deity of sleep (Hypnos) at his shrine! You can even visit The Peacekeeper themselves on the second floor. They're always happy to have visitors! They're also conveniently where you might place a complaint about that status of the main hub and its amenities. Even if you do complain, The Peacekeeper will encourage others to set off and find their own place to live out in the simulation.
Granted, the housing market in the afterlife isn't exactly robust. It doesn't help that every place you find has a leaky roof or broken window. No, unfortunately that will need to be fixed the peaceful way. If you'd like more lighting or even cozier clothes, simulation inhabitants are reminded that 'peaceful interactions' are very important!
It might be a good idea to stick close to someone you know, for now, since even the smallest amounts of intimacy might see subtle changes occurring where they're staying. Perhaps that broken window is now fixed, the grime and dust seem a little less, or the floor doesn't creak quite as loud.
Larger changes, however, will only come after demonstrating the more powerful peaceful interactions. If you want new hardwood floors or a fresh coat of paint on the walls, you're going to have to demonstrate how well you 'get along' with others against them first.
SHAKING THINGS UP
"Hello, inhabitants," greets The Peacekeeper. "I apologize for all the tremors lately in the simulation," it starts, just as one rattles through the setting. "I promise I'll be done working soon." They've been occurring for days now but have been nothing more than a subtle rumbling.
Until now.
"Making final geographical adjustments... Please, hold on to something." There is less than a moment's pause before the warning needs to be heeded. A large earthquake suddenly jostles the entire simulation harshly along with a deafening noise to the east; however, the cause will be apparent. Where before there was nothing but plains stretching out infinitely past the simulation's 'barrier,' there is now a large mountain range. It has snow-tipped peaks, plenty of pine trees, and- "After the trial that was Hiromitsu, The Creators decided to allow me the resources to upgrade and add to the simulation! This is only the beginning, actually, but the rest will take a little bit more time. Until then, I hope you don't mind exploring the mines and helping me test some new features."
There is a brief pause where it seems like that might be all. "And I hope that... it makes up a little for me not being there for you during Hiromitsu." The usual chipper, simulated voice sounds just a touch melancholy. Instead of the regular chimes to signify a broadcast ending, there is instead a small click and nothing but silence.
Until now.
"Making final geographical adjustments... Please, hold on to something." There is less than a moment's pause before the warning needs to be heeded. A large earthquake suddenly jostles the entire simulation harshly along with a deafening noise to the east; however, the cause will be apparent. Where before there was nothing but plains stretching out infinitely past the simulation's 'barrier,' there is now a large mountain range. It has snow-tipped peaks, plenty of pine trees, and- "After the trial that was Hiromitsu, The Creators decided to allow me the resources to upgrade and add to the simulation! This is only the beginning, actually, but the rest will take a little bit more time. Until then, I hope you don't mind exploring the mines and helping me test some new features."
There is a brief pause where it seems like that might be all. "And I hope that... it makes up a little for me not being there for you during Hiromitsu." The usual chipper, simulated voice sounds just a touch melancholy. Instead of the regular chimes to signify a broadcast ending, there is instead a small click and nothing but silence.
THIS PLACE ROCKS
For those that do decide to investigate the new addition to the simulation, they'll find a sign above a large cave entrance that reads "Dymuniad Mines." Entering the cave will lead people to a series of underground tunnels akin to a labyrinth with as many metaphorical twists and turns as there are literal. Don't mind the mild tremors that continue as some of the pathways shift and change while The Peacekeeper works. They are now, thankfully, localized to just the mines.
So grab a torch, go for a joy ride in a mine cart, or set out on foot through the deep dark. Either way, here's what inhabitants can expect to find...
Hemimorphite
Population: Common
Biome: Dymuniad Mines
Danger: Mild
This strange, soft-looking rock formation draws people in with a sweet scent similar to cotton candy. The closer someone draws to it, the happier they will become. Should one lick it, they will find that it tastes rather sweet; however, it will leave one with more than a candy aftertaste. It is a psychedelic that will cause hallucinations - both visual and auditory - as well as intense feelings of euphoria.
Honey Calcite
Population: Common
Biome: Dymuniad Mines
Danger: Mild
If feeling one's way along the dark tunnels, don't be surprised if there comes a spot where you suddenly stick. Trying to pull away will only find one even more stuck than before. The only way to pull free is by using heat but too hot and it'll become a sticky, syrupy mess and be a nightmare to get off. The body heat of two people seems to be just right the temperature to free anyone stuck but... make of that what you will!
Iris Agate
Population: Common
Biome: Dymuniad Mines
Danger: None
If you get a little lost in the mines, don't fret! This stone will guide your way when shone under the light correctly. Oh, it won't show you the way out. Rather, it will guide you toward someone you need to talk to. Whatever that may mean! You'll be directed towards them whether you want to actually speak or not.
Miniature Cave Golems
Population: Common
Biome: Dymuniad Mines
Danger: None
Don't be too alarmed if that mossy bundle of rocks starts to move about. Held together and animated by a magic of an unknown origin, these tiny golems 'awaken' when anyone gets close. While golems are usually used for manual labor too large for the average person, it's hard to say what these miniature ones were made for or by who. They are, however, extremely cute and will happily follow or ride along with you through the tunnels.
Rock Slimes
Population: Common
Biome: Dymuniad Mines
Danger: None
If you happen to come across small bites taken out of the Hemimorphite, the source likely isn't far behind. These slimes are immune to the psychedelic effects of the formation but still get the euphoria from it. This results in them making tiny chirps and happy noises that may sound suspiciously like 'woo hoo' or 'yay.' They are friendly and docile but can only survive in the dark, dank conditions of the mines. Trying to remove them is ill-advised.
Zubats
Population: Common
Biome: Dymuniad Mines
Danger: Mild
These creatures make their home in gloomy caves. Atrophied eyes have left this Pokémon blind, so they scan their surroundings via sound waves that they emit from their mouths as they fly. Their skin is so thin that they'll be burned if sunlight hits them. When it gets cold out, they gather together to warm one another's bodies. While they will not attack inhabitants, they may use high-pitched sound waves to confuse and disorient if they feel threatened so they can escape.
So grab a torch, go for a joy ride in a mine cart, or set out on foot through the deep dark. Either way, here's what inhabitants can expect to find...
Hemimorphite
Population: Common
Biome: Dymuniad Mines
Danger: Mild
This strange, soft-looking rock formation draws people in with a sweet scent similar to cotton candy. The closer someone draws to it, the happier they will become. Should one lick it, they will find that it tastes rather sweet; however, it will leave one with more than a candy aftertaste. It is a psychedelic that will cause hallucinations - both visual and auditory - as well as intense feelings of euphoria.
Honey Calcite
Population: Common
Biome: Dymuniad Mines
Danger: Mild
If feeling one's way along the dark tunnels, don't be surprised if there comes a spot where you suddenly stick. Trying to pull away will only find one even more stuck than before. The only way to pull free is by using heat but too hot and it'll become a sticky, syrupy mess and be a nightmare to get off. The body heat of two people seems to be just right the temperature to free anyone stuck but... make of that what you will!
Iris Agate
Population: Common
Biome: Dymuniad Mines
Danger: None
If you get a little lost in the mines, don't fret! This stone will guide your way when shone under the light correctly. Oh, it won't show you the way out. Rather, it will guide you toward someone you need to talk to. Whatever that may mean! You'll be directed towards them whether you want to actually speak or not.
CREEPY CRAWLIES
In addition to the new geology, there is some new fauna to be found. The Peacekeeper is still adding to the mines as far as flora (beyond basic moss, mushrooms, and other fungi). For now, these creatures hopefully help it feel a little more alive.Miniature Cave Golems
Population: Common
Biome: Dymuniad Mines
Danger: None
Don't be too alarmed if that mossy bundle of rocks starts to move about. Held together and animated by a magic of an unknown origin, these tiny golems 'awaken' when anyone gets close. While golems are usually used for manual labor too large for the average person, it's hard to say what these miniature ones were made for or by who. They are, however, extremely cute and will happily follow or ride along with you through the tunnels.
Rock Slimes
Population: Common
Biome: Dymuniad Mines
Danger: None
If you happen to come across small bites taken out of the Hemimorphite, the source likely isn't far behind. These slimes are immune to the psychedelic effects of the formation but still get the euphoria from it. This results in them making tiny chirps and happy noises that may sound suspiciously like 'woo hoo' or 'yay.' They are friendly and docile but can only survive in the dark, dank conditions of the mines. Trying to remove them is ill-advised.
Zubats
Population: Common
Biome: Dymuniad Mines
Danger: Mild
These creatures make their home in gloomy caves. Atrophied eyes have left this Pokémon blind, so they scan their surroundings via sound waves that they emit from their mouths as they fly. Their skin is so thin that they'll be burned if sunlight hits them. When it gets cold out, they gather together to warm one another's bodies. While they will not attack inhabitants, they may use high-pitched sound waves to confuse and disorient if they feel threatened so they can escape.
WHO IS THAT I SEE, STARING BACK AT ME?
Lucky (or unlucky, if you're lost) inhabitants may find their way to the crystal lake. This large, underground pool of crystalline water is lined with large chunks of cubic fluorite and larimar covering the bottom. It holds an ethereal glow although there doesn't seem to be anything out of the ordinary that would cause the shine.
If one goes to the edge of the water, their reflection might not be what they expect. Instead of what it should be, it's instead what the person looking into the water most desires. This could be interpreted in many different ways. Do you look like you'd always dreamed of, is someone next to you, or is it someone else entirely staring back into your eyes? Whatever the case may be, it isn't always easy to be faced with our most secret desires unexpectedly.
If one goes to the edge of the water, their reflection might not be what they expect. Instead of what it should be, it's instead what the person looking into the water most desires. This could be interpreted in many different ways. Do you look like you'd always dreamed of, is someone next to you, or is it someone else entirely staring back into your eyes? Whatever the case may be, it isn't always easy to be faced with our most secret desires unexpectedly.
- » If you choose to look away because you do not want to face what this odd reflection means, the next time you look it will be just you again. Nothing will happen.
» If you choose to accept what the reflection is trying to show you, the reward will be a tiny crystal flask washing up near your feet that holds some of the water for you to take. For what purpose? Who can say.
SEXY STAMP CARD
If you're wondering about these 'peaceful interactions' that keep being mentioned or what the kinks of the month are for... Here's your answer! Upon arrival, all characters will receive a digital copy of their very own sexy stamp card.
Completing peaceful interactions (i.e. kinks) will reward characters with stamps that they can turn in for re-gains and many other things! While the example one here is the standard issued card by The Peacekeeper, players are more than welcome to customize it how they see fit. Have fun with it!NOTES
Completing peaceful interactions (i.e. kinks) will reward characters with stamps that they can turn in for re-gains and many other things! While the example one here is the standard issued card by The Peacekeeper, players are more than welcome to customize it how they see fit. Have fun with it!
★ Due to the shifting tunnels, characters will only find themselves eventually back at the start of the mines rather than anywhere new. ...For now, anyway!
★ The effects of all the influences can, as always, be as heavy or light as you'd like! It can be chalked up to differences in resistance, non-humanity or not, etc. etc.
★ The flora and fauna page will be updated (as well as the locations) as soon as possible to reflect these changes and recent ones! It's also still open for player suggestions! All you need to do now is link your check-in (or player claim) comment to make a submission!
★ Why not check out the ATP/EMP Meme now up? See who others want to try out, enable your friends! Fun all around!
★ Make sure to dunk your questions/feedback in the thread below!
NAVIGATION
no subject
Didn't you say you were going to show me something, Boar?
[His hands skim down, grabbing the hem of his pants at his hips and struggling to push them down. Not easy when what Dimitri wears is form-fitting and waterlogged. He growls and yanks roughly at the fabrics, until he gets it down to Dimitri's thighs. Now there's much less between them, he's pressed front to the king's bare member. Felix rolls his hips, sliding against him and feeling him out, then attacks Dimitri's throat with an open-mouthed kiss, biting and sucking.]
no subject
I will Felix, all in due time.
[He doesn't expect Felix to undress him but as he does he can't help but chuckle at his attempts. It's cute how angered Felix is by how difficult removing his trouser are but once they are low enough Dimitri helps take them off the rest of the way before tossing them back to the edge of the lake. Felix is very distracting with the way his hips rolls against him and the mouth at his neck. He let's out his own moan as he pulls at Felix's own pants, sliding and tearing them off him. He pulls Felix away from his neck reluctantly to kiss him again. Their nearly bare bodies pressed against each other.]
no subject
no subject
Felix I'm here
[In between kisses he repeats those words and after every time he tries to kiss him with as much passion as if it's their first time. This broken man will feel loved if it's the last thing Dimitri does. He picks him up so he is almost out of the water, holding from his ass with one hand with ease, his other teases with Felix’s entrance as they kiss. It feels better when Felix starts to let go and accept the adoration. He hopes he is at least.]
no subject
It still feels like I was never meant to see you again... yet you're in my hands right now.
[He tilts his head into a kiss again, slower, no more trying to bite.]
no subject
I'll be here however long you need me Felix. I care for you deeply.
[ So badly he wants to tell him his feelings, how deeply he loves him but this isn't his Felix. It wouldn't be fair to either of them. Still with their heads pressed together and the gentle kiss from Felix, he can't help but feel like this is his</> Felix.]
no subject
...What are you talking about... I thought you were supposed to need me.
[At least that's what was in store for the path he rejected. Serving the Boar... he just wouldn't do it. But his own path away from him felt heavier and heavier with every step.]
[He groans softly, rolling his hips to move against his finger.]
no subject
[Dimitri pauses in his touching, looking at Felix with concern on his face. Has the dimitri for this Felix failed him? What must have happened for Felix to think their relationship was anything but a partnership. Sure he leaned on Felix a but more than he should but he still tried to help him when he could. He always tried to listen when he had advice. He tried. Had this Felix’s dimitri never tried?]
Felix...did I hurt you in your time?
[He wants to continue what they have going on but he can't without knowing this. He wants to make sure Felix is okay.]
no subject
...No. I left before your madness got everyone around you killed. Or that I killed-- I ... I didn't turn out any better. I'm just as much a beast.
[He tips forward, leaning heavily on Dimitri with his head on his shoulder.]
...You should stop acting so concerned. I'm not made for anything but battle.
no subject
[His hands sought Felix's head, carefully and tenderly stroking his damp loose hair.]
You have done so much more to my life than just be a weapon at my side. Felix I wouldn't be who I am if not for your guidance. You and Dedue...
[His hold on him tightens a little as he leans his head against Felix's]
Felix you have been at my side every moment I turned to darkness and pulled me out of it. I don't know what else I can say but...I love you. I love everything about you because of how you are Felix. Even in a hundred other lifetimes I will love you.
no subject
[Feeling numb, he unhooks his legs from Dimitri, sliding down to stand in the water in front of him, still pressed forward against his body, head leaned on his chest.]
...Then you are the biggest fool of all time.
no subject
[When he slid down and lingered, Dimitri kept his arms around him, holding him tightly]
Felix, I don't want to rush this with you. I'd like to prove my love if you'll let me.
[He pulls away for a moment so he can look at Felix's face. Dimitri leans in for a tender kiss on his cheek and then his neck once more. Each kiss has him pushing Felix closer to the edge of the lake, until the water reaches their thighs. His kisses have traveled lower each time and once they are shallow enough Dimitri gets to his knees, damp hair against his face as he looks up at Felix.]
You're beautiful, you know that?
[He kissed at Felix's bare hip, moving down to his thigh, worshipping his body with each kiss.]
no subject
[He huffs and glances away, embarrassed by the praise.]
You don't have to prove your foolishness.
[His hands leave Dimitri's shoulders, settling into his hair instead. Felix doesn't push or pull him, only touches. He even brushes some of it back from Dimitri's face.]
You don't get it. ...I keep feeling like I never left that battlefield. The one where you died and I killed Sylvain. Like I'm still there, just waiting for someone to finally kill me too. There's nothing of me left for you...
no subject
There is always something left...
[He doesn't want to bring up Sylvain again but he needs to get through to this Felix.]
Do you think me some phantom? Felix I have often wished I was dead. It matters not to me that I died, I'm sure even with regrets I welcomed death. But you are here now, I am here now and I want you to feel this. I won't continue if you can't at least try.
no subject
...I did at first. I felt the water on you and all I could think about was your blood. It was the same with running into everyone else I had seen die. It's not easy to believe any of you are here.
[His expression tightens, but he keeps looking Dimitri in the eyes, determined through his own discomfort.]
...But then, when you made me look at you, you seemed real enough.
[So maybe Felix just needs to keep looking at him.]
no subject
Then keep looking at me Felix. I know it's hard for you but if it helps you please try.
[His hands rub soothingly at Felix's hips, as he leans in to kiss thigh once more]
Keep looking Felix, you're doing so well.
[He finally get to Felix's aching cock and licking his tip.]