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TDM #5
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The Lobby.
- When you open your eyes, there is quite a lot of beige to take in. The unassuming walls of the room you've found yourself in are barren save for a single motivational poster directly in your line of sight. An illuminated sign above an open door on the far wall reads 'lobby exit.'
"Welcome," chimes a polite, synthesized voice. "I'm happy you're here." A moment later comes the clarity of the situation: you have died and so has the world you came from. "This is Amani, your new reality," continues The Peacekeeper. "Everything will be fine."
At least you aren't the only one here, you'll soon find out, as others who are just as confused and concerned as you are mingling on the main hub's first floor. Hopefully, you find a familiar face among the crowd. If not, that's all right. You'll get to know quite a few people very well soon enough.
- If you're one of the unlucky few whose death required a bit more intensive re-coding to maintain stability in the simulation, you'll instead awaken on a bed in the infirmary. Everything is strikingly white save for the occasional string of vines with lavender growing in bursts to help keep people calm. Whether or not it works seems to be on a case-by-case basis.
While there is active medical staff, the voice of The Peacekeeper is also there to explain the situation in a more delicate manner to these individuals. It's already stressful enough having to have gone through such a violent death, after all!
If characters want more questions answered, they'll need to speak to The Peacekeeper directly. But first, it will encourage socialization in the main hub and hopefully, you'll find someone you recognize to make taking things in a little easier.
WHAT
The fifth Amani TDM!
WHEN
June 24th, 2022
KINKS OF THE MONTH
★ Double Penetration
★ Orgasm Denial/Control
★ Somnophilia
★ Corruption
★ Squirting/Cumshots
★ Orgasm Denial/Control
★ Somnophilia
★ Corruption
★ Squirting/Cumshots
WELCOME
Throughout the main hub where everyone congregates, a light chiming echoes through the first floor. "Hello, everyone," comes the synthetic voice from when you first arrived. "Please, watch your step since there's quite a few anomalies present. If you'd like, there is cake and some refreshments."
A small pause. "Oh, and! Don't forget to visit the new training grounds, music lounge, library, and onsen. Also, feel free to leave an offering for our resident deity of sleep at his shrine!"
Was that utility pole always there in the middle of the main hub? How did your shoe - just the one - get out on the lawn? You could have sworn you saw them together last. Actually, they are together now if you check. Just what is going on? Trying to draw close to these out-of-place or extra objects will cause them to giggle, wiggle, and disappear in a puff of smoke. Instead of a pole, it's now a wayward chair or cart that wasn't there just a moment before. If one continues to follow this tricky trail, they'll be rewarded by discovering the culprit: a tanuki.
While they appear to be harmless, some of their tricks may get taken just a little bit too far. You may grab for your vibrator only for it to go up in smoke and cause frustration in more ways than one. Or, they'll lead some individuals right into danger's path and giggle all the while. If someone attempts to catch them, they'll be left with only a leaf to show for it and the tracks of these mythical creatures leading directly to the beach.
If the main hub and its features don't appeal to you, that's perfectly fine. This is the perfect time to configure your Digitized Technical Friend or your DTF status. A DTF is similar to a dæmon from His Dark Materials in that it is connected to and a reflection of a character's soul. These DTFs take shape accordingly and are projections similar to the NPCs. Think of them as your own personal Clippy except less annoying. Hopefully.
Once that's set-up, there are other locations of the main hub to investigate! You can still find an instrument to play in the music lounge or check out the (algae-ridden) pool.
You can even visit The Peacekeeper themselves on the second floor. They're always happy to have visitors! They're also conveniently where you might place a complaint about that status of the main hub and its amenities. Even if you do complain, The Peacekeeper will encourage others to set off and find their own place to live out in the simulation.
Granted, the housing market in the afterlife isn't exactly robust. It doesn't help that every place you find has a leaky roof or broken window. No, unfortunately that will need to be fixed the peaceful way. If you'd like more lighting or even cozier clothes, simulation inhabitants are reminded that 'peaceful interactions' are very important!
It might be a good idea to stick close to someone you know, for now, since even the smallest amounts of intimacy might see subtle changes occurring where they're staying. Perhaps that broken window is now fixed, the grime and dust seem a little less, or the floor doesn't creak quite as loud.
Larger changes, however, will only come after demonstrating the more powerful peaceful interactions. If you want new hardwood floors or a fresh coat of paint on the walls, you're going to have to demonstrate how well you 'get along' with others against them first.
★ One of the aforementioned features will toggle automatically. All one needs to do is set foot on the sands of Taasunni and they'll be changed into the appropriate dress for a beach outing. Well, appropriate might be a bit of a stretch... This feature is, as mentioned, new and will be subject to some modifications. For now, inhabitants will have to deal with being put into something scandalous, ridiculous, or both!
The Peacekeeper promises to listen to feedback accordingly and modify everyone's outfits to something a bit less outlandish... eventually. In the meantime, why not flaunt what you've got and make the most of the simulated sun's rays on your skin?
★ If you'd rather preserve what little dignity you may have left, there are changing tents available to grab a towel that somehow covers up more than your swimwear probably did. Although some might be wary of tents after the picnic, these ones do not have aphrodisiac candles in them! But they do have a catch. These tents are translucent from the inside looking out like a one-way pane of glass.
Not to worry though! From the outside, no one can see in even if you can see them. In fact, there might be a subtle urge to see just how far you can take things within the walls of these tents while those outside are unawares; it might just scratch that itch for some exhibitionism without anyone actually watching.
A small pause. "Oh, and! Don't forget to visit the new training grounds, music lounge, library, and onsen. Also, feel free to leave an offering for our resident deity of sleep at his shrine!"
TRICKY TRICKSTERS
About those aforementioned anomalies...Was that utility pole always there in the middle of the main hub? How did your shoe - just the one - get out on the lawn? You could have sworn you saw them together last. Actually, they are together now if you check. Just what is going on? Trying to draw close to these out-of-place or extra objects will cause them to giggle, wiggle, and disappear in a puff of smoke. Instead of a pole, it's now a wayward chair or cart that wasn't there just a moment before. If one continues to follow this tricky trail, they'll be rewarded by discovering the culprit: a tanuki.
While they appear to be harmless, some of their tricks may get taken just a little bit too far. You may grab for your vibrator only for it to go up in smoke and cause frustration in more ways than one. Or, they'll lead some individuals right into danger's path and giggle all the while. If someone attempts to catch them, they'll be left with only a leaf to show for it and the tracks of these mythical creatures leading directly to the beach.
WHAT'S YOUR DTF STATUS?
If the main hub and its features don't appeal to you, that's perfectly fine. This is the perfect time to configure your Digitized Technical Friend or your DTF status. A DTF is similar to a dæmon from His Dark Materials in that it is connected to and a reflection of a character's soul. These DTFs take shape accordingly and are projections similar to the NPCs. Think of them as your own personal Clippy except less annoying. Hopefully.
Once that's set-up, there are other locations of the main hub to investigate! You can still find an instrument to play in the music lounge or check out the (algae-ridden) pool.
You can even visit The Peacekeeper themselves on the second floor. They're always happy to have visitors! They're also conveniently where you might place a complaint about that status of the main hub and its amenities. Even if you do complain, The Peacekeeper will encourage others to set off and find their own place to live out in the simulation.
Granted, the housing market in the afterlife isn't exactly robust. It doesn't help that every place you find has a leaky roof or broken window. No, unfortunately that will need to be fixed the peaceful way. If you'd like more lighting or even cozier clothes, simulation inhabitants are reminded that 'peaceful interactions' are very important!
It might be a good idea to stick close to someone you know, for now, since even the smallest amounts of intimacy might see subtle changes occurring where they're staying. Perhaps that broken window is now fixed, the grime and dust seem a little less, or the floor doesn't creak quite as loud.
Larger changes, however, will only come after demonstrating the more powerful peaceful interactions. If you want new hardwood floors or a fresh coat of paint on the walls, you're going to have to demonstrate how well you 'get along' with others against them first.
SUN'S OUT, GUNS OUT
"Hello, inhabitants," greets The Peacekeeper. "No doubt you've noticed the temperature gradually rising as my nature parameters adjust to summer weather." It has gotten a bit warmer these days, hasn't it? Although some may have not noticed, there is no doubt that others have been sensitive to the climbing heat.
"To remedy any discomfort, I suggest you hit the beach! There are plenty of fun new features that I've been requested to implement by The Creators to help keep everyone content! We hope that you enjoy them!"★ One of the aforementioned features will toggle automatically. All one needs to do is set foot on the sands of Taasunni and they'll be changed into the appropriate dress for a beach outing. Well, appropriate might be a bit of a stretch... This feature is, as mentioned, new and will be subject to some modifications. For now, inhabitants will have to deal with being put into something scandalous, ridiculous, or both!
The Peacekeeper promises to listen to feedback accordingly and modify everyone's outfits to something a bit less outlandish... eventually. In the meantime, why not flaunt what you've got and make the most of the simulated sun's rays on your skin?
★ If you'd rather preserve what little dignity you may have left, there are changing tents available to grab a towel that somehow covers up more than your swimwear probably did. Although some might be wary of tents after the picnic, these ones do not have aphrodisiac candles in them! But they do have a catch. These tents are translucent from the inside looking out like a one-way pane of glass.
Not to worry though! From the outside, no one can see in even if you can see them. In fact, there might be a subtle urge to see just how far you can take things within the walls of these tents while those outside are unawares; it might just scratch that itch for some exhibitionism without anyone actually watching.
HARMONIOUS HEARTS
DTFs will helpfully tell their owners that it is mating season for the heart jellies just off the shores of Taasunni. During the next couple of months, there will be an abundance of them floating idly in the cool waters of the sea. While their sting doesn't usually hurt, exactly, during this time there is a bit more risk to being zapped than just an enjoyable tingling sensation. It will burn but because their sting leaves a heart branded into one's skin temporarily.
Nothing will seem to relieve the dull pain on your own; however, the brand will draw others to you and serve as a target for their, ahem, affections. Bodily fluids from the most intimate of areas are about the only thing that will provide some relief and cause these heart-shaped brands to fade. Hopefully, you didn't get stung anywhere too embarrassing or difficult to come on!
Unfortunately, the other side effect of these stings is that the person with the brand won't be able to find relief - literal or sexual - until it's gone. Nothing will seem to bring them over that brink before their partner has "helped" get rid of the marking. Whether or not they do that quickly will be entirely up to them. The lack of control might be a bit unnerving but hopefully the eventual orgasm will be absolutely worth it.
Nothing will seem to relieve the dull pain on your own; however, the brand will draw others to you and serve as a target for their, ahem, affections. Bodily fluids from the most intimate of areas are about the only thing that will provide some relief and cause these heart-shaped brands to fade. Hopefully, you didn't get stung anywhere too embarrassing or difficult to come on!
Unfortunately, the other side effect of these stings is that the person with the brand won't be able to find relief - literal or sexual - until it's gone. Nothing will seem to bring them over that brink before their partner has "helped" get rid of the marking. Whether or not they do that quickly will be entirely up to them. The lack of control might be a bit unnerving but hopefully the eventual orgasm will be absolutely worth it.
CALLING TO ME
★ Throughout the simulation, as the sun dips low in the sky and stars begin to make their nightly debut, the sound of furin carrying on the breeze can be heard. It draws people to the beach and appears to sound from somewhere beyond sight passed ocean waves. It will make inhabitants feel a keen sense of longing that they can't quite explain. Whatever the case, they will want for more suddenly. Whether this is from their partner, their life, or just in general, the feeling won't be shaken so easily. Thankfully, the sound and feelings it evokes are only temporary. Just don't be surprised if that feeling of longing leads you to bite off more than you can chew in some way or another.
★ Observant inhabitants may notice that the island that spawned when the simulation expanded is now much closer to shore than before. It's also... moving? Although subtle and slow, it does appear to be inching ever closer to show throughout the day. It will make land during nightfall and reveal a giant turtle with palm trees and other tropical foliage growing off of its back.
"Sorry about the-" It's words are broken up by a loud yawn that will make anyone close suddenly very drowsy. "-tanuki. They decided to hitch a ride without me knowing." The turtle yawns again, causing another wave of grogginess to hit those talking to it. "I'll take them back when I give you all a ride to one of The Dead Ends. But until then... It was a long swim here. I'm going to just - aaawwwhhhh - take a short nap." That short nap will last two weeks. Inhabitants are free to climb aboard the turtle's back but it won't be stirring again anytime soon, unfortunately.
And perhaps neither will you! That sleepiness is downright contagious and will lead to inhabitants that had spoken to the turtle for any length of time falling into a deep slumber the next time they decide to lay down. Almost nothing will be able to wake them until the effect subsides. Although, if they seem more receptive to a bit of intimacy than anything... That's just a coincidence, surely!
★ Observant inhabitants may notice that the island that spawned when the simulation expanded is now much closer to shore than before. It's also... moving? Although subtle and slow, it does appear to be inching ever closer to show throughout the day. It will make land during nightfall and reveal a giant turtle with palm trees and other tropical foliage growing off of its back.
"Sorry about the-" It's words are broken up by a loud yawn that will make anyone close suddenly very drowsy. "-tanuki. They decided to hitch a ride without me knowing." The turtle yawns again, causing another wave of grogginess to hit those talking to it. "I'll take them back when I give you all a ride to one of The Dead Ends. But until then... It was a long swim here. I'm going to just - aaawwwhhhh - take a short nap." That short nap will last two weeks. Inhabitants are free to climb aboard the turtle's back but it won't be stirring again anytime soon, unfortunately.
And perhaps neither will you! That sleepiness is downright contagious and will lead to inhabitants that had spoken to the turtle for any length of time falling into a deep slumber the next time they decide to lay down. Almost nothing will be able to wake them until the effect subsides. Although, if they seem more receptive to a bit of intimacy than anything... That's just a coincidence, surely!
SEXY STAMP CARD
If you're wondering about these 'peaceful interactions' that keep being mentioned or what the kinks of the month are for... Here's your answer! Upon arrival, all characters will receive a digital copy of their very own sexy stamp card.
Completing peaceful interactions (i.e. kinks) will reward characters with stamps that they can turn in for re-gains and many other things! While the example one here is the standard issued card by The Peacekeeper, players are more than welcome to customize it how they see fit. Have fun with it!NOTES
Completing peaceful interactions (i.e. kinks) will reward characters with stamps that they can turn in for re-gains and many other things! While the example one here is the standard issued card by The Peacekeeper, players are more than welcome to customize it how they see fit. Have fun with it!
★ Trying a new thing by centering the TDM prompts around the kinks of the month for new and old people to get those stamps before the mingle! Hopefully, you enjoy it!
★ The effects of all the influences can, as always, be as heavy or light as you'd like! It can be chalked up to differences in resistance, non-humanity or not, etc. etc.
★ The flora and fauna page will be updated. It's also still open for player suggestions! All you need to do now is link your check-in (or player claim) comment to make a submission!
★ Make sure to dunk your questions/feedback in the thread below!
★ LAST BUT NOT LEAST! The player cap has BEEN INCREASED TO 45 PLAYERS. We're at 41/45 right now.
NAVIGATION
no subject
"I would appreciate that. I wouldn't know which herbs to use to make my own, not without assistance." He opens his eyes to look into Byleth's own mint ones, placing his hand on top of Byleth's to keep it on him.
"I will find my own place in this world. What I want to know is how we came to be. Why am I drawn to you? How can you love me here but ignored me in my own time? What actions did I do that made you love me in one world but ignore me in my own?" While these were similar questions that he asked before this time he was asking them with a clear head. He was calmer and truly just wanted something to make sense of all this.
no subject
"I met you, Claude and Edelgard when my father and I helped you fend off some bandits. I ended up becoming a teacher at the monastery. I did feel something when we met, but I had dismissed it as it was so very subtle, and at the time, I was not good at expressing myself. During my time teaching, about a year, I learned how to become more of a- a person I guess. To express myself and make sense of my own feelings. It was a long process..." He explains softly, evenly, as if he were giving a lecture in the classroom again.
"It was when I heard you laughing. You were standing near the gate and Alois was telling you some kind of joke, and you were laughing so hard you nearly doubled over. It was then that I knew I wanted to see that smile as much as possible. To hear you full of joy like that again. I think it was only then that the concept of being in love really crossed my mind." It's strange to talk about this, after all that has happened. But it still brings up the feelings of those memories. "My father was slain that same year, stabbed in the back by a fiend who was using Monica's body as a puppet. It was the first time in my life I ever shed tears. I was beside myself. You were really the only person who told me that it was all right to grieve. That it wasn't weak or shameful."
He goes on to tell him about those five years he was incapacitated, and the war, and what he came back to. How they won. It's a lengthy ordeal but he recounts it like he was reading it out of a book.
"After that, you returned to Faerghus, and I, to be the head of the church in Rhea's stead. There was so much left unsaid, and I felt deep regret. I came to an island before I came here. It was- honestly I thought I was in hell. You were... married to Edelgard, and after one encounter, you refused to speak to me. I fell into a deep depression before I came here. Then it was like... everything was as I remembered. I finally was able to tell you how I felt. I regretted waiting for so long. It was hard after that island, and feeling like I was not enough. Not wanted."
At this, he goes quiet for a moment.
"I think it is quite possible that you could have been with me in your world. But that version of me... maybe he didn't know what he was feeling. Maybe there wasn't enough time together. Maybe he never heard you laugh, or got to feel your deep compassion. Maybe he was a different man all together. I can't say for sure. But I would likely bank on the former being true.
no subject
There was much that stuck out to him. Dedue, his dear beloved Dedue had almost died for him, Rodrigue was dead, Monica was never saved, his uncle was never charged with being an accomplish in the tragedy in Duscur, that he had tried for peace with Edelgard and yet murdered her....that he had gone insane. It was all too much to take in for now and he felt himself growing dizzy and nauseous.
All of this, every single deviance from his own life was all because of Byleth. It all started because Byleth found him and not Shez. He tried to compare the two but it was no contest. Shez hardly had much to do with his own life other than being someone he would see on occasion or could call upon for military strategies. They were never close and never going to be close. Dimitri had made sure of it early on. He had enough friends and hadn't needed a new one, he'd only ever needed soldiers to help him fight and Shez was good for that.
Byleth...that was different. Byleth apparently fell in love with him because of his laughter. It was heartwarming to think something so simple could get someone to fall in love with him, and yet he couldn't recall ever laughing in front of the Ashen Demon. There was no Alois there to tell any jokes around him and they were in the middle of a war and he was King, he hadn't had time for humor. Had his own need to finish the war quickly been his undoing? Was that why the Ashen Demon didn't want him? He was too untouchable as the King, there was no time to let go and be carefree and he had lost that chance because of it.
Dimitri wasn't sure if he felt better or worse from hearing all this. Currently he was siding with worse. Then there was the matter of this Byleth's own tale. It mimicked his own in a way. He too felt unwanted and unneeded. That he had no place here. While he couldn't think of any place where he'd in his right mind marry Edelgard, he felt for Byleth.
He rubbed his face in his hands, feeling the heat and burns on his cheeks and leaned back in the chair a little, looking at the dilapidated ceiling above. He couldn't look at Byleth right away, he still had to process it all.
"I.....I feel unwanted just as you once did. I see the way others look at me, like I am different. I'm not the Dimitri anyone remembers and they have the other one...there is no need for me here." He closes his eyes for a moment, his head heavy and the room starting to spin. "I think...I was too cold to you in my time...I never opened up...how could I? I was in the middle of a war to save my kingdom and Fodlan with as little casualties as I could...when was I supposed to laugh?"
no subject
"Maybe they want to get to know you. They're still your friends. They don't share the same memories, but at their core, they are still the people who love you. When you strip away five years of memory, you still have everything up to that point. I wish I could rectify what happened- I can tell you're in pain."
He wilts a little in his seat.
"There are separate timelines for how things happened for me as well. There's a Byleth that helped Claude. There's even one that helped Edelgard. You are not unwanted. I can only tell you that. It's up to you if you decide to believe me or not. I'm sorry for how things worked out. I don't know... if you're better off like this, not having been tortured or exiled or touched the brink of insanity, or having faced all that and excised it. But you seem coiled. Wound up like a spring with nowhere to go."
He thinks about his next words carefully.
"I am extending my hand to you. You have the means to take it. You don't have to be alone. I won't pull it away. You don't have to do anything right now. But it's there. I'm here."
no subject
Coiled. Yes coiled like a spring described him perfectly. There were often nights he couldn't sleep due to too much on his mind and the anxiety of it all keeping him awake. Those were the good nights when he wasn't haunted by the dead. He really did need help but could he take help from the Ashen Demon, the one who had already proven once he wouldn't choose him. He didn't want to open himself up to that heartache again.
When he looked at the offered hand, he didn't take it even though his eyes never left that hand. "I'm sorry....I don't....I....I can't trust you." He stood up a bit easier now on his own and gave Byleth a small bow of his head.
"Forgive me....I must go"
end?
Sadness is really not accurate, it's a whole pool of emotions but he can't be bothered to untangle them at the moment. All he knows is that it hurts. Of course it hurts. Hearing that voice that he knows and loves so well say that he can't even trust him?
"Of course." That's the only answer he can give as Dimitri excuses himself.
"Be safe."
End.
"You as well."
He wants to say so much more but he can't right now. It's too much for him now. He turns the knob and opens the door, a silhouette in the doorframe.
"Goodbye."
He leaves.