Entry tags:
TDM #3
Welcome! Everything is fine.
Uploading. . . Complete!
The Lobby.
- When you open your eyes, there is quite a lot of beige to take in. The unassuming walls of the room you've found yourself in are barren save for a single motivational poster directly in your line of sight. An illuminated sign above an open door on the far wall reads 'lobby exit.'
"Welcome," chimes a polite, synthesized voice. "I'm happy you're here." A moment later comes the clarity of the situation: you died and so did the world you came from. "This is Amani, your new reality," continues The Peacekeeper. "Everything will be fine."
At least you aren't the only one here, you'll soon find out, as others who are just as confused and concerned as you are mingling in the main hub's first floor. Hopefully, you find a familiar face among the crowd. If not, that's all right. You'll get to know quite a few people very well soon enough.
- If you're one of the unlucky few whose death required a bit more intensive re-coding to maintain stability in the simulation, you'll instead awaken on a bed in the infirmary. Everything is strikingly white save for the occasional string of vines with lavender growing in bursts to help keep people calm. Whether or not it works seems to be on a case-by-case basis.
While there is no active medical staff, the voice of The Peacekeeper is there to explain the situation in a more delicate manner to these individuals. It's already stressful enough having to have gone through such a violent death, after all!
If characters want more questions answered, they'll need to speak to The Peacekeeper directly. But first, it will encourage socialization in the main hub and hopefully, you'll find someone you recognize to make taking things in a little easier.
WHAT
The third Amani TDM!
WHEN
March 21st, 2022
KINKS OF THE MONTH
★ Fancy Dress
★ Guns/Knives
★ Shibari/Kinbaku
★ Anonymous Sex
★ Femdom
★ Guns/Knives
★ Shibari/Kinbaku
★ Anonymous Sex
★ Femdom
MAY I OFFER YOU...
Throughout the main hub where everyone congregates, a light chiming echoes through the first floor. "Hello, everyone," comes the synthetic voice from when you first arrived. "Please, mind our mess as we are undergoing construction for a new addition to the main hub. If you'd like, there is cake, some refreshments, and some eggs for you in these trying times."
While the Peacekeeper doesn't elaborate, it doesn't have to. Simulation inhabitants throughout Amani will have no doubt noticed the abundance of crystal eggs that have been populating throughout the simulation.
While they come in different colors that have their own unique influence, the eggs themselves will generally call forth nesting instincts in those that come across them. They'll want to care for them, make their home just right for the new hatchling, and generally fuss until things are perfect.
If the party and its cake don't appeal to you, that's perfectly fine. This is the perfect time to configure your Digitized Technical Friend or your DTF status. A DTF is similar to a dæmon from His Dark Materials in that it is connected to and a reflection of a character's soul. These DTFs take shape accordingly and are projections similar to the NPCs. Think of them as your own personal Clippy except less annoying. Hopefully.
Once that's set-up, there are other locations of the main hub to investigate! You can still find an (off-key) instrument to play in the music lounge or check out the (algae-ridden) pool.
You can even visit The Peacekeeper themselves on the second floor. They're always happy to have visitors! They're also conveniently where you might place a complaint about that status of the main hub and its amenities.
Or, you might want to visit that under construction area that was mentioned. It will be clearly marked off with tape and "Do Not Enter" signs but those won't stop you. Why would they? Even if you can read, who cares! Beyond the doors, there is a massive drop just a few paces in as the floor isn't yet finished. Mind your step!
What is finished of the floor though appears to be a ballroom. On the far wall, in the dim unfinished lighting, there also appear to be masks and fancy clothes hanging on a rack. You can try to jump the gap and get a better look if you dare... but it is impressively large. It might not be worth the risk considering there doesn't appear to be a bottom to the pit that you can see.
Huh. Just what is The Peacekeeper planning?
While the Peacekeeper doesn't elaborate, it doesn't have to. Simulation inhabitants throughout Amani will have no doubt noticed the abundance of crystal eggs that have been populating throughout the simulation.
While they come in different colors that have their own unique influence, the eggs themselves will generally call forth nesting instincts in those that come across them. They'll want to care for them, make their home just right for the new hatchling, and generally fuss until things are perfect.
- ★ Red Garnet » Eggs made out of this crystal give off waves of warmth and soothes whoever is close by. It's hard to stay angry or irate when in close proximity! As one might have guessed from the color alone, this egg will also strengthen love and sexuality of anyone in its presence.
★ Aquamarine » Brilliantly blue and comfortingly cool, these eggs will help someone feel safe and let go of their worries. Whatever those may be There is a stronger sense of trust between individuals in proximity to this crystal as well as enhanced feelings of protectiveness (but in a good way)!
★ Citrine » As bright as a ray of sunshine, it reflects a joyfulness that can't be denied. This egg will lighten spirits, help you see things in a positive life, and call good fortune forth whenever it's around.
★ Zoisite » While this egg may look a bit sickly, it makes those near it feel anything but. In fact, this egg promotes self-awareness and reflecting on recent events. How have your experiences helped you grow? Maybe it's time to consider that!
WHAT'S YOUR DTF STATUS?
If the party and its cake don't appeal to you, that's perfectly fine. This is the perfect time to configure your Digitized Technical Friend or your DTF status. A DTF is similar to a dæmon from His Dark Materials in that it is connected to and a reflection of a character's soul. These DTFs take shape accordingly and are projections similar to the NPCs. Think of them as your own personal Clippy except less annoying. Hopefully.
Once that's set-up, there are other locations of the main hub to investigate! You can still find an (off-key) instrument to play in the music lounge or check out the (algae-ridden) pool.
You can even visit The Peacekeeper themselves on the second floor. They're always happy to have visitors! They're also conveniently where you might place a complaint about that status of the main hub and its amenities.
MIND OUR MESS
Or, you might want to visit that under construction area that was mentioned. It will be clearly marked off with tape and "Do Not Enter" signs but those won't stop you. Why would they? Even if you can read, who cares! Beyond the doors, there is a massive drop just a few paces in as the floor isn't yet finished. Mind your step!
What is finished of the floor though appears to be a ballroom. On the far wall, in the dim unfinished lighting, there also appear to be masks and fancy clothes hanging on a rack. You can try to jump the gap and get a better look if you dare... but it is impressively large. It might not be worth the risk considering there doesn't appear to be a bottom to the pit that you can see.
Huh. Just what is The Peacekeeper planning?
COMPLIMENTS OF CORRIN
As part of the wishes granted by The Peacekeeper during the picnic it hosted, it has analyzed everyone's favorite meals. Yes, even you despite being brand new! It has your whole mind on file, after all, and so finding that information isn't actually difficult.
No matter where they take up residence, once they wake up their said favorite meal is prepared for them and exactly the way they like it. In addition to the meal will be a small, fragile paper egg. Once cracked, confetti will spill out and a paper note. This note is filled with words of praise for them, compliments, or anything that they might need to hear to feel good for the rest of the day. It can be long or short, corny or vague but, ultimately it is crafted exclusively to make the recipient feel warm and special.
It is a wish born of love for fellow simulation inhabitants and hopefully that's conveyed. Hopefully, it comforts them and carries them well throughout their day. Whether new or old, they'll know from the moment they wake up that that they're important, valued, and special.
The notes themselves are anonymous and no hints will be given as to who is responsible for the kind gesture. The Peacekeeper will not take credit themselves if asked but instead say that it was a wish of an inhabitant and leave it at that.
While this is definitely a nicer way to start your day, it doesn't change the leaky roof or broken window in your new place. No, unfortunately that will still need to be fixed the peaceful way. If you'd like more lighting or even cozier clothes, simulation inhabitants are reminded that 'peaceful interactions' are very important! It might be a good idea to stick close to someone you know, for now, since even the smallest amounts of intimacy might see subtle changes occurring where they're staying. Perhaps that broken window is now fixed, the grime and dust seem a little less, or the floor doesn't creak quite as loud.
Larger changes, however, will only come after demonstrating the more powerful peaceful interactions. If you want new hardwood floors or a fresh coat of paint on the walls, you're going to have to demonstrate how well you 'get along' with others against them first.
No matter where they take up residence, once they wake up their said favorite meal is prepared for them and exactly the way they like it. In addition to the meal will be a small, fragile paper egg. Once cracked, confetti will spill out and a paper note. This note is filled with words of praise for them, compliments, or anything that they might need to hear to feel good for the rest of the day. It can be long or short, corny or vague but, ultimately it is crafted exclusively to make the recipient feel warm and special.
It is a wish born of love for fellow simulation inhabitants and hopefully that's conveyed. Hopefully, it comforts them and carries them well throughout their day. Whether new or old, they'll know from the moment they wake up that that they're important, valued, and special.
The notes themselves are anonymous and no hints will be given as to who is responsible for the kind gesture. The Peacekeeper will not take credit themselves if asked but instead say that it was a wish of an inhabitant and leave it at that.
While this is definitely a nicer way to start your day, it doesn't change the leaky roof or broken window in your new place. No, unfortunately that will still need to be fixed the peaceful way. If you'd like more lighting or even cozier clothes, simulation inhabitants are reminded that 'peaceful interactions' are very important! It might be a good idea to stick close to someone you know, for now, since even the smallest amounts of intimacy might see subtle changes occurring where they're staying. Perhaps that broken window is now fixed, the grime and dust seem a little less, or the floor doesn't creak quite as loud.
Larger changes, however, will only come after demonstrating the more powerful peaceful interactions. If you want new hardwood floors or a fresh coat of paint on the walls, you're going to have to demonstrate how well you 'get along' with others against them first.
PIXIES VS. GNOMES
Ah, Spring! A time to clean out the old and bring in the new. In order to assist inhabitants with this process, The Peacekeeper has enlisted help of pixies. These creatures usually hibernate during the winter months and awaken once it truly begins to warm up. Although normally known for being tricksters, that isn't the case here in Amani!
... Mostly. These pixies are here to help clean your place out. Of course, they might be a little too helpful. Hey, don't be mad! How were they supposed to know you needed that shirt? It didn't look like it was necessary. Nothing of yours really does, they'll say, and so you'll find items missing left and right as the pixies take flight.
But not to fret! In addition to pixies, another creature of spring that are now alert and lively again after a long winter snooze are gnomes. They look like regular plastic garden gnomes when one is looking but glance away and they'll suddenly be in a new spot or position. They'll be happy to retrieve your items back from those thieving, mischievous pixies. They're mortal enemies, after all, and happy to do anything that might set back the pixies' efforts to keep things orderly. How boring!
The only catch? They don't really know what belongs to who. That journal of your innermost thoughts? Yeah, it's shown up across the simulation in the house of someone you probably never wanted to see it! Hopefully, the pixies didn't swipe anything too embarrassing...
Also, don't be surprised if a gnome or two decides to take up residence in your place in exchange for their services. While mostly harmless, they do seem to get a kick out popping up in unexpected places to give the inhabitants a small fright.
... Mostly. These pixies are here to help clean your place out. Of course, they might be a little too helpful. Hey, don't be mad! How were they supposed to know you needed that shirt? It didn't look like it was necessary. Nothing of yours really does, they'll say, and so you'll find items missing left and right as the pixies take flight.
But not to fret! In addition to pixies, another creature of spring that are now alert and lively again after a long winter snooze are gnomes. They look like regular plastic garden gnomes when one is looking but glance away and they'll suddenly be in a new spot or position. They'll be happy to retrieve your items back from those thieving, mischievous pixies. They're mortal enemies, after all, and happy to do anything that might set back the pixies' efforts to keep things orderly. How boring!
The only catch? They don't really know what belongs to who. That journal of your innermost thoughts? Yeah, it's shown up across the simulation in the house of someone you probably never wanted to see it! Hopefully, the pixies didn't swipe anything too embarrassing...
Also, don't be surprised if a gnome or two decides to take up residence in your place in exchange for their services. While mostly harmless, they do seem to get a kick out popping up in unexpected places to give the inhabitants a small fright.
SEXY STAMP CARD
If you're wondering about these 'peaceful interactions' that keep being mentioned or what the kinks of the month are for... Here's your answer! Upon arrival, all characters will receive a digital copy of their very own sexy stamp card.
Completing peaceful interactions (i.e. kinks) will reward characters with stamps that they can turn in for re-gains and many other things! While the example one here is the standard issued card by The Peacekeeper, players are more than welcome to customize it how they see fit. Have fun with it!NOTES
Completing peaceful interactions (i.e. kinks) will reward characters with stamps that they can turn in for re-gains and many other things! While the example one here is the standard issued card by The Peacekeeper, players are more than welcome to customize it how they see fit. Have fun with it!
★ The kinks of the month have changed! Be sure to check this post for what the new ones are. Also, give a congratulations to Claude von Riegan (
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
★ The effects of the eggs can, as always, be as heavy or light as you'd like! It can be chalked up to differences in resistance, non-humanity or not, etc. etc. Also, they can mixed-and-matched! Have fun with that.
★ The flora and fauna page will be updated to include the pixies and gnomes soon. It's also still open for player suggestions! All you need to do now is link your check-in (or player claim) comment to make a submission!
★ If your character decides to try and jump the gap in the unfinished ballroom, you can ask what will happen in the questions/feedback thread! Also, if you have any questions about anything else- That's where they go!
NAVIGATION
no subject
- and blinked.
"You haven't been briefed on what the Peacekeeper has asked us to do?" Zechs asked him - puzzled but patient. "It has a singular way for us to earn anything - from better accommodations, to clothing, to luxuries."
no subject
He shakes his head.
"Peaceful acts, it said," he answers. It's a hard thing to imagine, really. He's never lived in peace. The shadow of the Calamity was over him his whole life, and then things fell apart entirely. Since he awoke from being basically dead and having to heal, he's been fighting. Hyrule wouldn't have peace until Calamity Ganon was defeated.
But he missed what peaceful acts actually means. Isn't this a peaceful act, just being on the shore fishing, helping a stranger? Hm.
no subject
The thin dress shirt clung to his muscled form - he's tall, and built a bit like a swordsman. Powerful, yet obviously trim enough to be quick. He's not really paying attention to Link's gaze lingering, however.
"By peaceful acts, it means sexual ones," Zechs told him bluntly, not dancing around it any longer. "It seems any kind of sexual act with another will do, though there are ... certain activities which yield bonuses. Your Digitized Technical so-called Friend will tell you more."
From the distance, his own DTF made an offended-sounding huff.
He glanced at Link. "With that information - know I have no unwanted intentions toward you when I ask, if I can take off the rest of these wet clothes?"
no subject
Well, he'll ask her more when he's not here with a stranger. At least the nearby eggs help temper things. He has no reason not to believe Zechs.
"That can't be true," he says, though it isn't Zechs he doesn't believe. "How can that get us clothes? It sounds like a trick."
It does sound like a trick, though if that's the only way to get by here, then…well, Link is a survivor and he'll do what it takes.
He realises after a minute that Zechs asked him a question. Now he can't help but think about "peaceful" acts and what that might mean. The tips of his ears are flushed pink just considering the concept.
"Oh. Yes, they'll dry faster if you're not wearing them."
no subject
He paused, and realized he shouldn't assume anyone would automatically know what that word meant. Lorenz, for example, had come from a reality without technology. "That is to say - this place isn't real. It's an artificial creation, where our minds are existing, controlled by the Peacekeeper. Or controlled by whatever is controlling the Peacekeeper."
"So it can set the rules, no matter how ridiculous, undignified, or uncomfortable they may be for some." Zechs paused, and then said honestly, "I'm sorry if it distresses you."
But at least Link didn't seem to mind if he got undressed. He began to unbutton his shirt first - revealing, rather quickly, a rather frightful array of burn and shrapnel scars beneath it. Like he was very close to something which exploded.
no subject
"I'm not distressed. Confused, I think. Why would they want us to do that? With strangers?" Not that he'd necessarily be down with someone he knew. Ok, maybe a couple of the people he knows. Now isn't the time to think about this!
Link has scars of his own, but they're faint lines on his skin, healed by Sheikah technology, leaving only ghosts of wounds.
"What happened?" he asks, even if it might be too straightforward.
no subject
Zechs stilled for a moment. It’s been so long since someone asked - he’d almost forgotten it’s a natural reaction. His expression shuttered slightly, but he didn’t look away. After a moment of weighing his answer, he went with;
“I was correcting a mistake I’d made. I was partly successful,” Zechs told him solemnly. “I’d prefer not to go into details.”
no subject
He nods and doesn't press the man for details. He's curious, sure, but he's not the kind of person to make someone talk about something they don't wish to.
"I came here before I could correct a mistake," he says with a frown. He's not sure if the world actually ended. Would it be better to remember or to forget?
"Does it hurt now?"
no subject
Zechs made his expression calm, impassive. But he did hope Link wasn’t intending to die to correct his mistake. Though he didn’t know him - he didn’t wish that upon him.
He began to unbuckle his belt to remove his pants, leaving on his underwear. His legs were just as scarred as his arms and chest. Zechs shook his head.
“Most of the time, no,” Zechs told him. As he bent to remove his pants, the tiny piercings adorning his nipples caught the light, glinting. “If I aggravate my knee, or in severe cold.”
Honesty, for once. Perhaps the Nameless Island had changed him.
no subject
Link doesn't intend to die again, but he would never hesitate to do so to protect the world and people he loves.
Of course he notices the piercings; he doesn't have any like that himself, just his ears, but they seem like they must have hurt. For a man so covered in scars, though, maybe they weren't painful at all. He realises he's staring again and makes himself look away.
"I don't think it gets that cold here." Of course the season could change at any time; if this is made up, then the world around them could change? Is that right? That sounds unsettling.
He moves closer to pick up Zechs's discarded shirt and move it to a nearby rock, spread out so it can dry faster. He doesn't like just standing there doing nothing. He'd rather help somehow.
He straightens up again after that and looks back at Zechs, realising.
"What's your name? Mine's Link."
no subject
It’s infuriating.
Zechs was brought out of his thoughts, however, by the question. He blinked and looked back at Link. “Forgive me, Link. My name is Zechs Marquise. It’s a pleasure meeting you.”
He felt a little … off footed, standing soaked because of a silly arrogant miscalculation. But the smaller man seemed … a noble sort. “I want to thank you for your help.”