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TDM #3
Welcome! Everything is fine.
Uploading. . . Complete!
The Lobby.
- When you open your eyes, there is quite a lot of beige to take in. The unassuming walls of the room you've found yourself in are barren save for a single motivational poster directly in your line of sight. An illuminated sign above an open door on the far wall reads 'lobby exit.'
"Welcome," chimes a polite, synthesized voice. "I'm happy you're here." A moment later comes the clarity of the situation: you died and so did the world you came from. "This is Amani, your new reality," continues The Peacekeeper. "Everything will be fine."
At least you aren't the only one here, you'll soon find out, as others who are just as confused and concerned as you are mingling in the main hub's first floor. Hopefully, you find a familiar face among the crowd. If not, that's all right. You'll get to know quite a few people very well soon enough.
- If you're one of the unlucky few whose death required a bit more intensive re-coding to maintain stability in the simulation, you'll instead awaken on a bed in the infirmary. Everything is strikingly white save for the occasional string of vines with lavender growing in bursts to help keep people calm. Whether or not it works seems to be on a case-by-case basis.
While there is no active medical staff, the voice of The Peacekeeper is there to explain the situation in a more delicate manner to these individuals. It's already stressful enough having to have gone through such a violent death, after all!
If characters want more questions answered, they'll need to speak to The Peacekeeper directly. But first, it will encourage socialization in the main hub and hopefully, you'll find someone you recognize to make taking things in a little easier.
WHAT
The third Amani TDM!
WHEN
March 21st, 2022
KINKS OF THE MONTH
★ Fancy Dress
★ Guns/Knives
★ Shibari/Kinbaku
★ Anonymous Sex
★ Femdom
★ Guns/Knives
★ Shibari/Kinbaku
★ Anonymous Sex
★ Femdom
MAY I OFFER YOU...
Throughout the main hub where everyone congregates, a light chiming echoes through the first floor. "Hello, everyone," comes the synthetic voice from when you first arrived. "Please, mind our mess as we are undergoing construction for a new addition to the main hub. If you'd like, there is cake, some refreshments, and some eggs for you in these trying times."
While the Peacekeeper doesn't elaborate, it doesn't have to. Simulation inhabitants throughout Amani will have no doubt noticed the abundance of crystal eggs that have been populating throughout the simulation.
While they come in different colors that have their own unique influence, the eggs themselves will generally call forth nesting instincts in those that come across them. They'll want to care for them, make their home just right for the new hatchling, and generally fuss until things are perfect.
If the party and its cake don't appeal to you, that's perfectly fine. This is the perfect time to configure your Digitized Technical Friend or your DTF status. A DTF is similar to a dæmon from His Dark Materials in that it is connected to and a reflection of a character's soul. These DTFs take shape accordingly and are projections similar to the NPCs. Think of them as your own personal Clippy except less annoying. Hopefully.
Once that's set-up, there are other locations of the main hub to investigate! You can still find an (off-key) instrument to play in the music lounge or check out the (algae-ridden) pool.
You can even visit The Peacekeeper themselves on the second floor. They're always happy to have visitors! They're also conveniently where you might place a complaint about that status of the main hub and its amenities.
Or, you might want to visit that under construction area that was mentioned. It will be clearly marked off with tape and "Do Not Enter" signs but those won't stop you. Why would they? Even if you can read, who cares! Beyond the doors, there is a massive drop just a few paces in as the floor isn't yet finished. Mind your step!
What is finished of the floor though appears to be a ballroom. On the far wall, in the dim unfinished lighting, there also appear to be masks and fancy clothes hanging on a rack. You can try to jump the gap and get a better look if you dare... but it is impressively large. It might not be worth the risk considering there doesn't appear to be a bottom to the pit that you can see.
Huh. Just what is The Peacekeeper planning?
While the Peacekeeper doesn't elaborate, it doesn't have to. Simulation inhabitants throughout Amani will have no doubt noticed the abundance of crystal eggs that have been populating throughout the simulation.
While they come in different colors that have their own unique influence, the eggs themselves will generally call forth nesting instincts in those that come across them. They'll want to care for them, make their home just right for the new hatchling, and generally fuss until things are perfect.
- ★ Red Garnet » Eggs made out of this crystal give off waves of warmth and soothes whoever is close by. It's hard to stay angry or irate when in close proximity! As one might have guessed from the color alone, this egg will also strengthen love and sexuality of anyone in its presence.
★ Aquamarine » Brilliantly blue and comfortingly cool, these eggs will help someone feel safe and let go of their worries. Whatever those may be There is a stronger sense of trust between individuals in proximity to this crystal as well as enhanced feelings of protectiveness (but in a good way)!
★ Citrine » As bright as a ray of sunshine, it reflects a joyfulness that can't be denied. This egg will lighten spirits, help you see things in a positive life, and call good fortune forth whenever it's around.
★ Zoisite » While this egg may look a bit sickly, it makes those near it feel anything but. In fact, this egg promotes self-awareness and reflecting on recent events. How have your experiences helped you grow? Maybe it's time to consider that!
WHAT'S YOUR DTF STATUS?
If the party and its cake don't appeal to you, that's perfectly fine. This is the perfect time to configure your Digitized Technical Friend or your DTF status. A DTF is similar to a dæmon from His Dark Materials in that it is connected to and a reflection of a character's soul. These DTFs take shape accordingly and are projections similar to the NPCs. Think of them as your own personal Clippy except less annoying. Hopefully.
Once that's set-up, there are other locations of the main hub to investigate! You can still find an (off-key) instrument to play in the music lounge or check out the (algae-ridden) pool.
You can even visit The Peacekeeper themselves on the second floor. They're always happy to have visitors! They're also conveniently where you might place a complaint about that status of the main hub and its amenities.
MIND OUR MESS
Or, you might want to visit that under construction area that was mentioned. It will be clearly marked off with tape and "Do Not Enter" signs but those won't stop you. Why would they? Even if you can read, who cares! Beyond the doors, there is a massive drop just a few paces in as the floor isn't yet finished. Mind your step!
What is finished of the floor though appears to be a ballroom. On the far wall, in the dim unfinished lighting, there also appear to be masks and fancy clothes hanging on a rack. You can try to jump the gap and get a better look if you dare... but it is impressively large. It might not be worth the risk considering there doesn't appear to be a bottom to the pit that you can see.
Huh. Just what is The Peacekeeper planning?
COMPLIMENTS OF CORRIN
As part of the wishes granted by The Peacekeeper during the picnic it hosted, it has analyzed everyone's favorite meals. Yes, even you despite being brand new! It has your whole mind on file, after all, and so finding that information isn't actually difficult.
No matter where they take up residence, once they wake up their said favorite meal is prepared for them and exactly the way they like it. In addition to the meal will be a small, fragile paper egg. Once cracked, confetti will spill out and a paper note. This note is filled with words of praise for them, compliments, or anything that they might need to hear to feel good for the rest of the day. It can be long or short, corny or vague but, ultimately it is crafted exclusively to make the recipient feel warm and special.
It is a wish born of love for fellow simulation inhabitants and hopefully that's conveyed. Hopefully, it comforts them and carries them well throughout their day. Whether new or old, they'll know from the moment they wake up that that they're important, valued, and special.
The notes themselves are anonymous and no hints will be given as to who is responsible for the kind gesture. The Peacekeeper will not take credit themselves if asked but instead say that it was a wish of an inhabitant and leave it at that.
While this is definitely a nicer way to start your day, it doesn't change the leaky roof or broken window in your new place. No, unfortunately that will still need to be fixed the peaceful way. If you'd like more lighting or even cozier clothes, simulation inhabitants are reminded that 'peaceful interactions' are very important! It might be a good idea to stick close to someone you know, for now, since even the smallest amounts of intimacy might see subtle changes occurring where they're staying. Perhaps that broken window is now fixed, the grime and dust seem a little less, or the floor doesn't creak quite as loud.
Larger changes, however, will only come after demonstrating the more powerful peaceful interactions. If you want new hardwood floors or a fresh coat of paint on the walls, you're going to have to demonstrate how well you 'get along' with others against them first.
No matter where they take up residence, once they wake up their said favorite meal is prepared for them and exactly the way they like it. In addition to the meal will be a small, fragile paper egg. Once cracked, confetti will spill out and a paper note. This note is filled with words of praise for them, compliments, or anything that they might need to hear to feel good for the rest of the day. It can be long or short, corny or vague but, ultimately it is crafted exclusively to make the recipient feel warm and special.
It is a wish born of love for fellow simulation inhabitants and hopefully that's conveyed. Hopefully, it comforts them and carries them well throughout their day. Whether new or old, they'll know from the moment they wake up that that they're important, valued, and special.
The notes themselves are anonymous and no hints will be given as to who is responsible for the kind gesture. The Peacekeeper will not take credit themselves if asked but instead say that it was a wish of an inhabitant and leave it at that.
While this is definitely a nicer way to start your day, it doesn't change the leaky roof or broken window in your new place. No, unfortunately that will still need to be fixed the peaceful way. If you'd like more lighting or even cozier clothes, simulation inhabitants are reminded that 'peaceful interactions' are very important! It might be a good idea to stick close to someone you know, for now, since even the smallest amounts of intimacy might see subtle changes occurring where they're staying. Perhaps that broken window is now fixed, the grime and dust seem a little less, or the floor doesn't creak quite as loud.
Larger changes, however, will only come after demonstrating the more powerful peaceful interactions. If you want new hardwood floors or a fresh coat of paint on the walls, you're going to have to demonstrate how well you 'get along' with others against them first.
PIXIES VS. GNOMES
Ah, Spring! A time to clean out the old and bring in the new. In order to assist inhabitants with this process, The Peacekeeper has enlisted help of pixies. These creatures usually hibernate during the winter months and awaken once it truly begins to warm up. Although normally known for being tricksters, that isn't the case here in Amani!
... Mostly. These pixies are here to help clean your place out. Of course, they might be a little too helpful. Hey, don't be mad! How were they supposed to know you needed that shirt? It didn't look like it was necessary. Nothing of yours really does, they'll say, and so you'll find items missing left and right as the pixies take flight.
But not to fret! In addition to pixies, another creature of spring that are now alert and lively again after a long winter snooze are gnomes. They look like regular plastic garden gnomes when one is looking but glance away and they'll suddenly be in a new spot or position. They'll be happy to retrieve your items back from those thieving, mischievous pixies. They're mortal enemies, after all, and happy to do anything that might set back the pixies' efforts to keep things orderly. How boring!
The only catch? They don't really know what belongs to who. That journal of your innermost thoughts? Yeah, it's shown up across the simulation in the house of someone you probably never wanted to see it! Hopefully, the pixies didn't swipe anything too embarrassing...
Also, don't be surprised if a gnome or two decides to take up residence in your place in exchange for their services. While mostly harmless, they do seem to get a kick out popping up in unexpected places to give the inhabitants a small fright.
... Mostly. These pixies are here to help clean your place out. Of course, they might be a little too helpful. Hey, don't be mad! How were they supposed to know you needed that shirt? It didn't look like it was necessary. Nothing of yours really does, they'll say, and so you'll find items missing left and right as the pixies take flight.
But not to fret! In addition to pixies, another creature of spring that are now alert and lively again after a long winter snooze are gnomes. They look like regular plastic garden gnomes when one is looking but glance away and they'll suddenly be in a new spot or position. They'll be happy to retrieve your items back from those thieving, mischievous pixies. They're mortal enemies, after all, and happy to do anything that might set back the pixies' efforts to keep things orderly. How boring!
The only catch? They don't really know what belongs to who. That journal of your innermost thoughts? Yeah, it's shown up across the simulation in the house of someone you probably never wanted to see it! Hopefully, the pixies didn't swipe anything too embarrassing...
Also, don't be surprised if a gnome or two decides to take up residence in your place in exchange for their services. While mostly harmless, they do seem to get a kick out popping up in unexpected places to give the inhabitants a small fright.
SEXY STAMP CARD
If you're wondering about these 'peaceful interactions' that keep being mentioned or what the kinks of the month are for... Here's your answer! Upon arrival, all characters will receive a digital copy of their very own sexy stamp card.
Completing peaceful interactions (i.e. kinks) will reward characters with stamps that they can turn in for re-gains and many other things! While the example one here is the standard issued card by The Peacekeeper, players are more than welcome to customize it how they see fit. Have fun with it!NOTES
Completing peaceful interactions (i.e. kinks) will reward characters with stamps that they can turn in for re-gains and many other things! While the example one here is the standard issued card by The Peacekeeper, players are more than welcome to customize it how they see fit. Have fun with it!
★ The kinks of the month have changed! Be sure to check this post for what the new ones are. Also, give a congratulations to Claude von Riegan (
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
★ The effects of the eggs can, as always, be as heavy or light as you'd like! It can be chalked up to differences in resistance, non-humanity or not, etc. etc. Also, they can mixed-and-matched! Have fun with that.
★ The flora and fauna page will be updated to include the pixies and gnomes soon. It's also still open for player suggestions! All you need to do now is link your check-in (or player claim) comment to make a submission!
★ If your character decides to try and jump the gap in the unfinished ballroom, you can ask what will happen in the questions/feedback thread! Also, if you have any questions about anything else- That's where they go!
NAVIGATION
no subject
[Felix moves further into the room toward her, glancing around at the instruments and the guitar in her hands; he's familiar now with what a guitar is, thanks to Rose.]
Did you die?
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You're always so abrupt, you know? Always getting straight to the point. Of course I didn't die. Did you die?
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[He'd forgotten this about Dorothea, too - she always used to nag at him for being 'unsociable.' Whatever that means.
He breathes a quiet sigh of relief, at first, but two things occur to him then: this probably isn't the Dorothea from his Fodlan, if she's talking about her survival like a given, and also he accidentally asked a trick question. He frowns.]
I'm not sure. According to the machine that runs this place, we're all dead. But I don't remember dying. Neither does Syl--uh. Neither do the Sylvains. Or the other me. But some people do.
[He puts a hand to his head for a moment; having this conversation every time someone from Fodlan shows up is getting to be a pain. And unpleasant. Still, there's no point in leaving it a mystery.]
Where you came from, who won the war?
no subject
[ She sighs. ]
The way I remember it, I transferred over to the Golden Deer because that's the class Professor Byleth decided to lead. After the reunion, we fought the Empire and the Agarthans at Shambhala. We even fought Nemesis and his elites before the end. That's when I was transported to another world. I lived there for a while, then I was brought here.
no subject
Yes. Both. There are two Sylvains, and one other Felix. And two Claudes.
[She goes on, and again she confirms what Seteth told him. Byleth taught the Deer, she transferred classes, and the Alliance won the war. It's...unsettling in the extreme to realize that nothing any of them did really made a difference. Only Byleth's decisions mattered.
But then she starts talking about things he's never heard of before, and he blinks at her blankly.]
The Empire and who? I don't know what you're talking about. What do you mean, you fought Nemesis? Were you hallucinating?
no subject
[ Predictably, her expression turns sour when Felix asks if she was hallucinating. Dorothea clutches the neck of the guitar, her knuckles turning white. ]
Don't even start that with me, Felix. Do I have to teach you what it means to be polite again? I really don't want to argue with you; besides, after the Professor turned out to be the Goddess incarnate, is it so difficult to believe that we ended up having to fight Nemesis too?
no subject
[Felix's jaw sets and he looks like he's going to argue, but several of the things she says draw him up short. He stares at her, perplexed.]
The Goddess incarnate? What are you talking about? I know he was granted some of her power or something, his hair turned green, but...I've never heard anything about that.
And what do you mean, again? What are you going to do, take me to tea and talk my ear off?
no subject
And the Professor wasn’t just granted the power of the Goddess. It’s a long story.
[ Dorothea might have been about to say more but Felix opens his stupid mouth and she clenches her jaw. The wood of the guitar’s neck creaks softly her the strain of her grip, and she considers hitting him with it just because kicking his ass seems to be the only way to earn even the smallest bit of respect from him, but no. She’s not going to do this every single time—not going to fight him over and over again, trying to force every new iteration to like her, to see her in some new light where he’ll suddenly find her worthy of his attention. She’s sick of it. ]
You’re a boor and a churl, Felix Hugo Fraldarius. Keep your own damn company if mine bothers you so much; enjoy the silence and see if I care.
[ Setting the guitar back down a bit too forcefully, she storms out of the room. He’s free to follow her if he wants, or just scratch his head and wonder if it was something he said. ]
no subject
In the past, he probably would have just let her walk off, but...well, war's a funny thing, when people you might have called friends once upon a time end up your enemies, and the other version of him here is never far from his mind. In this place, it's almost like they've all been given a second chance. The other Felix has so many regrets that he can't seem to see past them anymore; this one doesn't want to end up that way, too.
So he jogs to catch up with Dorothea]
Hey. Wait. It...it doesn't. Bother me, I mean.
no subject
Oh, does it not? You’ve got a funny way of showing it. I’ve considered the possibility that you just don’t know any better but I’ve met enough Faerghans to know that they teach lessons in etiquette there.
no subject
Of course they do, but I don't care about etiquette. I just...in the Fodlan I come from, you didn't transfer classes. You...stayed with Edelgard and fought for the Empire. But we won the war.
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Trust me, that much is obvious. I care, though—I care about being treated with a little consideration.
[ His explanation draws her short, a bit, but she just exhales sharply. ]
So, what do you want, then? You won and I died—congratulations?
[ She knows she’s being difficult now, but goodness, he brings that out in her. ]
no subject
[Felix huffs out a short, exasperated sigh, putting his hand to his head briefly.]
I don't even know whether or not you died. And unless another version of you from my timeline shows up, I'll never know.
no subject
Can you not speak plainly with me, even now? Why do you always have to be so difficult? I just want to know where I stand with you. Either you like me or you don't. I'll be fine either way, but I wish you wouldn't act like you don't while say that you do. Mixed messages, you know.
(feel free to ignore if you wanna drop this since it's so old!)
[She certainly has a point, and he doesn't like how hard it is to be straightforward about his feelings, either. But not liking it doesn't make it any easier. He stops too, folding his arms and looking away from her.]
It's...difficult. I'm not used to speaking plainly about...this kind of thing. I'm no good with words. As you must know by now. But...no, I don't dislike you.
[Wait, shit. That's still not plain enough, is it?]
I mean--ugh. Yes, I like you, okay? It bothered me that you were my enemy. It bothered me that I didn't have any way of confirming whether you'd survived. It bothered me that I never had the opportunity to show you my gratitude before Edelgard declared war and all of you disappeared with her. But...
[He sighs, scowling at some spot on the wall.]
I...shouldn't be taking it out on you. You're not even m--...not even the Dorothea I know. So...sorry.