Entry tags:
TDM #7
Welcome! Everything is fine.
Uploading. . . Complete!
The Lobby.
- When you open your eyes, there is quite a lot of beige to take in. The unassuming walls of the room you've found yourself in are barren save for a single motivational poster directly in your line of sight. An illuminated sign above an open door on the far wall reads 'lobby exit.'
"Welcome," chimes a polite, synthesized voice. "I'm happy you're here." A moment later comes the clarity of the situation: you have died and so has the world you came from. "This is Amani, your new reality," continues The Peacekeeper. "Everything will be fine."
At least you aren't the only one here, you'll soon find out, as others who are just as confused and concerned as you are mingling on the main hub's first floor. Hopefully, you find a familiar face among the crowd. If not, that's all right. You'll get to know quite a few people very well soon enough.
- If you're one of the unlucky few whose death required a bit more intensive re-coding to maintain stability in the simulation, you'll instead awaken on a bed in the infirmary. Everything is strikingly white save for the occasional string of vines with lavender growing in bursts to help keep people calm. Whether or not it works seems to be on a case-by-case basis.
While there is active medical staff, the voice of The Peacekeeper is also there to explain the situation in a more delicate manner to these individuals. It's already stressful enough having to have gone through such a violent death, after all!
If characters want more questions answered, they'll need to speak to The Peacekeeper directly. But first, it will encourage socialization in the main hub and hopefully, you'll find someone you recognize to make taking things in a little easier.
- Throughout the main hub where everyone congregates, a light chiming echoes through the first floor. "Hello, everyone," comes the synthetic voice from when you first arrived. "Please, seek shelter from the typhoon here. If you'd like, there is cake and some refreshments."
WHAT
The seventh Amani TDM!
WHEN
August 24nd, 2022
KINKS OF THE MONTH
★ Bloodplay
★ Sensory Deprivation
★ Rimming
★ Overstimulation
★ Sex-toys/Strap-on
★ Sensory Deprivation
★ Rimming
★ Overstimulation
★ Sex-toys/Strap-on
WHAT'S YOUR DTF STATUS?
If the main hub and its features don't appeal to you, that's perfectly fine. This is the perfect time to configure your Digitized Technical Friend or your DTF status. A DTF is similar to a dæmon from His Dark Materials in that it is connected to and a reflection of a character's soul. These DTFs take shape accordingly and are projections similar to the NPCs. Think of them as your own personal Clippy except less annoying. Hopefully.Once that's set-up, there are other locations of the main hub to investigate! You can visit the training grounds, music lounge, library, and onsen. Also, feel free to leave an offering for the resident deity of sleep (Hypnos) at his shrine! You can even visit The Peacekeeper themselves on the second floor. They're always happy to have visitors! They're also conveniently where you might place a complaint about that status of the main hub and its amenities. Even if you do complain, The Peacekeeper will encourage others to set off and find their own place to live out in the simulation.
Granted, the housing market in the afterlife isn't exactly robust. It doesn't help that every place you find has a leaky roof or broken window. No, unfortunately that will need to be fixed the peaceful way. If you'd like more lighting or even cozier clothes, simulation inhabitants are reminded that 'peaceful interactions' are very important!
It might be a good idea to stick close to someone you know, for now, since even the smallest amounts of intimacy might see subtle changes occurring where they're staying. Perhaps that broken window is now fixed, the grime and dust seem a little less, or the floor doesn't creak quite as loud.
Larger changes, however, will only come after demonstrating the more powerful peaceful interactions. If you want new hardwood floors or a fresh coat of paint on the walls, you're going to have to demonstrate how well you 'get along' with others against them first.
A FOUL WIND BLOWS
For the last couple of weeks, The Peaceekeeper has been relatively quiet save for the mandatory greeting of newcomers. In fact, it doesn't even make the usual announcement that it has before to alert inhabitants of the sudden shift in weather. Blue skies and sunshine gradually begin to darken over. The wind picks up to a frightening gale that will see people likely needing to strap things down and fasten their shutters tight.
However, it's not anything physical that inhabitants will likely end up losing. The forceful rain, wind, and ensuing storm will instead strip away their inhibitions if they're unlucky enough to be caught in it.
What was holding you back, anyway? It's hard to remember or seems so suddenly trivial. It's not an issue anymore. that's for sure! Whether this is about something intimate, secrets kept, or things you know you shouldn't say for any number of reasons don't matter. Self-consciousness and doubt feel like a thing of the past and you're free to chase whatever whims you want!
Hopefully, you won't regret it when the effects wear off in a few day's time.
However, it's not anything physical that inhabitants will likely end up losing. The forceful rain, wind, and ensuing storm will instead strip away their inhibitions if they're unlucky enough to be caught in it.
What was holding you back, anyway? It's hard to remember or seems so suddenly trivial. It's not an issue anymore. that's for sure! Whether this is about something intimate, secrets kept, or things you know you shouldn't say for any number of reasons don't matter. Self-consciousness and doubt feel like a thing of the past and you're free to chase whatever whims you want!
Hopefully, you won't regret it when the effects wear off in a few day's time.
CLEAN-UP CREW
Although not everyone may be in the mood to buckle down and get to work after the storm blows through, the mess it leaves behind is literal as well as metaphorical. Time to get cleaning! The Peacekeeper has graciously provided a whole host of tools to assist inhabitants in clearing the debris littering the beach and floating in the ocean, including...
- ★ Inflatable Rafts » For those who would prefer to clean the water instead of the beach, these boats can comfortably fit two people in them--or one person, should they choose to lie down. Better grab a partner, unless you want to be rowing in circles!
★ Skimmer Nets » These long-handled tools can extend up to five meters, with nets strong and deep enough to scoop up a substantial amount of debris from the water--or capture most people from the waist up, should you feel more inclined to messing around than picking up the pieces.
★ Brushes » These broad brushes come in a variety of materials to help scrub mud and sand off any buildings that got blasted, from stiff nylon bristles, to soft silicone that might not feel bad being used for a massage. You've earned it after working so hard, right?
★ GET LAID » The state-of-the-art Liquid-Air Impulse Device boasts an impressive number of features, all in a handy dandy device you can wear as a backpack. Not only can its hose serve as a pressure washer, high-powered vacuum, or water gun, but it can also be used as a jet pack! The sky is the limit--just don't forget to land occasionally and refill its tank with water, or you may find yourself in free fall.
JUST KEEP SWIMMING
All your hard work hasn't gone unnoticed!
The mermaids that live beneath the waves of Taasunni Beach are extremely grateful that the inhabitants have taken the time and effort to clean up their home. To show their gratitude, they've decided to let everyone experience the beauty of the once-again pristine ocean for themselves!
Upon request, one of the mermaids lounging in the shallows will kiss inhabitants to fill them with magic. This gift will transform them into merfolk themselves for about 6 hours, allowing them to breathe underwater, swim swiftly, and explore or play in the depths to their hearts' content.
Those who indulge in this, especially repeatedly, may find themselves feeling unusually buoyant and free--as though a weight has lifted from their shoulders, and their troubles are simply washing away on the tide.
The mermaids that live beneath the waves of Taasunni Beach are extremely grateful that the inhabitants have taken the time and effort to clean up their home. To show their gratitude, they've decided to let everyone experience the beauty of the once-again pristine ocean for themselves!
Upon request, one of the mermaids lounging in the shallows will kiss inhabitants to fill them with magic. This gift will transform them into merfolk themselves for about 6 hours, allowing them to breathe underwater, swim swiftly, and explore or play in the depths to their hearts' content.
Those who indulge in this, especially repeatedly, may find themselves feeling unusually buoyant and free--as though a weight has lifted from their shoulders, and their troubles are simply washing away on the tide.
SEXY STAMP CARD
If you're wondering about these 'peaceful interactions' that keep being mentioned or what the kinks of the month are for... Here's your answer! Upon arrival, all characters will receive a digital copy of their very own sexy stamp card.
Completing peaceful interactions (i.e. kinks) will reward characters with stamps that they can turn in for re-gains and many other things! While the example one here is the standard issued card by The Peacekeeper, players are more than welcome to customize it how they see fit. Have fun with it!NOTES
Completing peaceful interactions (i.e. kinks) will reward characters with stamps that they can turn in for re-gains and many other things! While the example one here is the standard issued card by The Peacekeeper, players are more than welcome to customize it how they see fit. Have fun with it!
★ The effects of all the influences can, as always, be as heavy or light as you'd like! It can be chalked up to differences in resistance, non-humanity or not, etc. etc.
★ Please thank Love Bug Infy for helping out with this TDM!
★ Make sure to dunk your questions/feedback in the thread below!
★ The locations page is undergoing a revamp! While originally I wanted to have it done in time for this test drive meme, that didn't quite happen. But it is coming soon, I promise!
★ Due to moderator error meaning we are over the player limit already and repeated requests, the player cap has been increased to 50. We are currently at 47/50 slots taken! Anyone wishing to claim a character must have an invite and follow the proper rules in place to be accepted into the community.
★ Also in light of that announcement and since I totally forgot the monthly meme due to being sick... Why not check out the ATP/EMP Meme now up? See who others want to try out, enable your friends! Fun all around!
NAVIGATION
just keep swimming - OTA
That's not even the worst part of all this, though.
No, the worst part is that some irresponsible fool left one of those huge nets lying around, and they're designed to be nigh-invisible underwater so fish won't see them coming, should anyone want to fish with one. Well, Felix isn't a fish, but he might as well be when a strong current brings him into contact with the net and before he can disentangle himself, an underwater wave sends him and the net both tumbling toward the shore. By the time the wave is finished with him, he's too completely entangled to effectively swim.
It's not long before he's washing up onto the beach, still trapped in the net and without his sword, which is with his clothes and other belongings further up the beach. He's left to mostly just struggle uselessly until someone comes along, at which point he aims a furious glare at them
to hide how freaked out he isand calls out:"Hey! Don't just stand there, untangle this thing!"
no subject
"Okay, just-- give me a moment..."
Figures a net that huge could scoop up a person - but Sänger can't lift the net with Felix in it. With a slight click of his tongue over how troublesome this situation is, he starts the meticulous task of untangling Felix from the mess of netting. Gloved hands work skillfully but carefully, fingers often slipping between the net's strands to make sure that if anything pulls where he's trying to loosen it, it pulls on his own hand first. Hopefully. He also does his best to avoid touching Felix more than necessary for his safety - a loud (distressed?) person like this might not want anything like that.
"Are you injured, sir?"
Pink eyes flick back up briefly to meet Felix's own when he asks the question, but then returns his gaze to what he's working on. Like this, the sunlight glinting off the waves can sometimes make the patch of iridescent scales on his cheek more noticeable.
no subject
He gasps when he hears a cry for help, and spots a merman wriggling helplessly while bound in a net. "Oh!" Corrin doesn't think twice before he is already sprinting over to offer his assistance. "Don't worry! I'll help you!" He crouches down in the sand to survey the damage and - wow, he really is muddled up there.
"Hold still." It's a firm command, but he must ensure that he doesn't take one of Felix's limbs off by mistake. Corrin reaches behind himself and unsheathes Yato from the scabbard on his back, while a swirl of pink fire engulfs the blade. With a flaming toothed sword against rope, there is only one winner here. Gripping a fistful of net, Yato's teeth cut and singe seamlessly through it in one fell sweep. Corrin thrusts his weapon down in the sand, before he drags the net off Felix's body and frees him. Now there's a familiar face!
"Oh, hi, Felix. That was quite a pickle you were in, wasn't it? You're free now, you can go back to enjoying being a merman!"